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path: root/editor/scene_tree_dock.h
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2019-06-29SceneTreeDock will now only attach scripts to the selected node if the Script...LikeLakers2
2019-06-19Merge pull request #26748 from raphael10241024/instanceRémi Verschelde
2019-05-28Merge pull request #28349 from KoBeWi/sprite_editor_mistake_eraserRémi Verschelde
2019-05-28Keep editable children on node duplicateTomasz Chabora
2019-04-23Add undo for Sprite EditorTomasz Chabora
2019-04-08Add ability to edit editor feature profilesJuan Linietsky
2019-03-18add check for inherted nodes when instanceyakun.zhang
2019-01-14Use SceneTreeDock to replace particles node properly, fixes #24162Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-16Use EditorQuickOpen dialog instead of EditorFileDialog when instancing a chi...Andrew McDonald
2018-10-03Add a shortcut to the documentation in the scene tree RMB menugroud
2018-09-17Added warning when disabling editable_instanceDualMatrix
2018-08-08Add toggle for favorites in create_root_dialog.willnationsdev
2018-07-24Merge pull request #19729 from razcore-art/rename-discard-instancingRémi Verschelde
2018-07-15New option, make any node the new scene root.Juan Linietsky
2018-07-15Small feature to help users understand the editor faster.Juan Linietsky
2018-07-04Expose ScriptCreateDialog to EditorPluginwillnationsdev
2018-06-25Rename 'Discard Instancing' to 'Make Local'Răzvan C. Rădulescu
2018-05-16Added Rename Context Menu Option for SceneTreeDockEoin O'Neill
2018-05-08Merge pull request #15928 from StateOff/feature_batch_renameRémi Verschelde
2018-02-21Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky
2018-01-22Implements "Batch Rename" editor tool.Blazej Floch
2018-01-11Fixes add script button updateGilles Roudiere
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-17Show sub-resources as sub-menuvolzhs
2017-11-22Add editor setting to allow keep show local scene tree while debugger start.geequlim
2017-11-19Let SceneTreeDock duplicate nodes via Node::duplicate()Pedro J. Estébanez
2017-11-15Add support for remote debug in scene tree.Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Cleanup tons of obsolete commented out codeRémi Verschelde
2017-08-12Updated function argument namesWilson E. Alvarez
2017-07-03Clicking on subscene icon will open itJakub Grzesik
2017-06-05Quick access list to subresources on RMBJuan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde