Age | Commit message (Expand) | Author |
2021-10-06 | Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo | Rémi Verschelde |
2021-10-07 | Implemented SkeletonEditorGizmo | Silc Renew |
2021-10-04 | Merge pull request #51413 from KoBeWi/🚗 | Rémi Verschelde |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-30 | Rename Node's `filename` property to `scene_file_path` for clarity | Hugo Locurcio |
2021-09-29 | Merge pull request #52172 from kleonc/scene-tree-dock-ensure-single-select | Rémi Verschelde |
2021-09-15 | Allow disabling the RegEx module in the editor | Aaron Franke |
2021-09-09 | Save branch as scene by dropping to filesystem | kobewi |
2021-08-28 | SceneTreeDock Ensure to deactivate multi edit when selection changes to a sin... | kleonc |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-08-11 | Focus the scene tree dock after hitting one of the "Create Root Node:" buttons | Lightning_A |
2021-08-12 | Move the option to new menu | kobewi |
2021-08-12 | Add option to not expand tree on node select | kobewi |
2021-08-07 | Added editor dialog for easily creating shaders. | Yuri Roubinsky |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-22 | Merge pull request #50319 from nekomatata/optimize-node-path-check | Rémi Verschelde |
2021-07-20 | Fix Change Node Type after Add Node Here | kobewi |
2021-07-19 | Merge pull request #50517 from KoBeWi/🌳💣 | Rémi Verschelde |
2021-07-19 | Assign value to property by dropping to scene tree | kobewi |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-13 | Add header theme type variations to labels | kobewi |
2021-07-12 | Merge pull request #49725 from EricEzaM/multi-node-picking-fixes | Rémi Verschelde |
2021-07-09 | Optimize NodePath update when renaming or deleting nodes in the editor | PouleyKetchoupp |
2021-07-08 | Fix node list with Add Node Here | kobewi |
2021-07-07 | Add a root Node3D automatically if absent when adding preview sun and sky | Hugo Locurcio |
2021-06-30 | Coding style fix in editor NodePath update | PouleyKetchoupp |
2021-06-29 | Merge pull request #49812 from nekomatata/node-path-editor-update | Rémi Verschelde |
2021-06-28 | NodePath properly updated in the editor in more cases | PouleyKetchoupp |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-19 | Fixes for multi-node editing interactions. | Eric M |
2021-06-16 | Revert "Fix SceneTreeDock::_selection_changed to handle to single selection ... | Rémi Verschelde |
2021-06-10 | [49451] fix: Control _selection_changed from Multiple Selection | Aitor Cereceto |
2021-06-07 | Don't remap resources belonging to instance | kobewi |
2021-05-17 | Improve TreeItem API and allow to move nodes | trollodel |
2021-05-07 | Merge pull request #47530 from likeich/add_instance_child_shortcut | Rémi Verschelde |
2021-05-06 | Remove extra separator | Kyle |
2021-05-06 | Fixed cut/copy/paste visibility | Kyle |
2021-04-30 | Implement Particle Trails | reduz |
2021-04-19 | Merge pull request #47611 from Bhu1-V/PR/instance-scene-fix | Rémi Verschelde |
2021-04-17 | instance-scene: make parent as edited_scene if no parent selected. | Bhuvan Vemula |
2021-04-12 | Add a tooltip to document performance issues of the Remote scene tree | Hugo Locurcio |
2021-04-05 | Fix crashes in *_input functions | Rafał Mikrut |
2021-04-01 | Merge pull request #46991 from madmiraal/rename-invert-reverse | Rémi Verschelde |
2021-03-31 | Add ctrl+shift+a to instance scene in scenetree dock | Kyle |
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke |
2021-03-21 | Tweak error messages for the Save Branch as Scene editor option | Hugo Locurcio |
2021-03-21 | Rename Array.invert() to Array.reverse() | Marcel Admiraal |
2021-03-11 | Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0 | Rémi Verschelde |
2021-03-11 | Support for duplication of nested instanced scenes | hilfazer |