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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene_tree_dock.cpp
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Author
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-04-02
Merge pull request #27228 from Kanabenki/preserve-binds-change-node
Rémi Verschelde
2019-04-01
Merge pull request #26970 from KoBeWi/custom_node_is_now_other_node
Rémi Verschelde
2019-03-19
Keep binds for connected signals when changing node type
Kanabenki
2019-03-18
add check for inherted nodes when instance
yakun.zhang
2019-03-16
Merge pull request #26706 from YeldhamDev/multinode_scriptclear_fix
Rémi Verschelde
2019-03-12
Changed 'Custom Node' to 'Other Node' to be less confusing
Tomasz Chabora
2019-03-09
Allow class_name scripts to have nested inheritance
George Marques
2019-03-06
Fix clearing scripts while multiple nodes are selected
Michael Alexsander Silva Dias
2019-03-05
Allow to attach script when there's no 'selected node', but selection exists
Tomasz Chabora
2019-02-21
Make translatable some undo/redo operations in the editor
Michael Alexsander Silva Dias
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-18
Add class tree selection to script inheritance selection
lupoDharkael
2019-01-22
Forbid making root on inherited scenes, closes #24484
Juan Linietsky
2019-01-17
Add some checks to avoid disaster when making a node the scene root. Fixes #2...
Juan Linietsky
2019-01-14
Use SceneTreeDock to replace particles node properly, fixes #24162
Juan Linietsky
2019-01-02
Improved script attachment/removal a bit
Chaosus
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-29
Hide "Attach Script" if node has one
volzhs
2018-10-29
Merge pull request #23288 from willnationsdev/restore-clear-script
Rémi Verschelde
2018-10-26
Fixes the editor layout
groud
2018-10-25
Restore ClearScript btn w/ ExtendScript RMB link
Will Nations
2018-10-25
Merge pull request #23071 from bfhobbes/use_quickopen_for_instance_child
Rémi Verschelde
2018-10-24
Fixed user being unable to delete root Node if is an inherited Scene
Silvano Cerza
2018-10-19
Add icon_script_extend & update the icon @runtime
Will Nations
2018-10-16
Use EditorQuickOpen dialog instead of EditorFileDialog when instancing a chi...
Andrew McDonald
2018-10-16
Fixed setting node as root showing error and making invisible children visible.
DualMatrix
2018-10-04
Fix more "may be used initialized" warnings from GCC 7
Rémi Verschelde
2018-10-04
Fixing create spatial root button
swarnimarun
2018-10-03
Add a shortcut to the documentation in the scene tree RMB menu
groud
2018-10-02
Merge pull request #22009 from DualMatrix/warning
Rémi Verschelde
2018-10-02
Merge pull request #22593 from akien-mga/fix-warnings
Rémi Verschelde
2018-10-01
Merge pull request #22576 from DualMatrix/multi_edit_exit
Rémi Verschelde
2018-10-01
Merge pull request #22584 from DualMatrix/editor_path_no_update
Rémi Verschelde
2018-10-01
Fix various Clang 7 warnings about unused stuff
Rémi Verschelde
2018-10-01
Fixed inspector not going back to single-node when deselecting an item.
DualMatrix
2018-10-01
Fixed name of deleted node not dissapearing from inspector dock.
DualMatrix
2018-09-30
Fixed setting node as root deleting all non-children of that node.
DualMatrix
2018-09-20
Change viewport type after using create root menu
JFonS
2018-09-19
Fixed favorite nodes list not being saved
DualMatrix
2018-09-17
Added warning when disabling editable_instance
DualMatrix
2018-09-15
Remove unnecessary "OK"s text settings
Michael Alexsander Silva Dias
2018-09-14
Refactor editor icon retrieval
willnationsdev
2018-09-12
Fix default script name in ScriptCreateDialog
Rémi Verschelde
2018-09-07
Prevent overwriting open scenes when saving
DualMatrix
2018-09-02
Fix selection of instanced scenes in 3D
JFonS
2018-08-28
Fix making _editor_icon meta during CLEAR_SCRIPT
Will Nations
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-14
Add custom icons to script classes.
Will Nations
2018-08-14
Merge pull request #20484 from willnationsdev/create-favorites
Rémi Verschelde
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