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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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scene_tree_dock.cpp
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Commit message (
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Author
2021-07-13
Add header theme type variations to labels
kobewi
2021-07-12
Merge pull request #49725 from EricEzaM/multi-node-picking-fixes
Rémi Verschelde
2021-07-08
Fix node list with Add Node Here
kobewi
2021-07-07
Add a root Node3D automatically if absent when adding preview sun and sky
Hugo Locurcio
2021-06-30
Coding style fix in editor NodePath update
PouleyKetchoupp
2021-06-29
Merge pull request #49812 from nekomatata/node-path-editor-update
Rémi Verschelde
2021-06-28
NodePath properly updated in the editor in more cases
PouleyKetchoupp
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Fixes for multi-node editing interactions.
Eric M
2021-06-16
Revert "Fix SceneTreeDock::_selection_changed to handle to single selection ...
Rémi Verschelde
2021-06-10
[49451] fix: Control _selection_changed from Multiple Selection
Aitor Cereceto
2021-06-07
Don't remap resources belonging to instance
kobewi
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-07
Merge pull request #47530 from likeich/add_instance_child_shortcut
Rémi Verschelde
2021-05-06
Remove extra separator
Kyle
2021-05-06
Fixed cut/copy/paste visibility
Kyle
2021-04-30
Implement Particle Trails
reduz
2021-04-19
Merge pull request #47611 from Bhu1-V/PR/instance-scene-fix
Rémi Verschelde
2021-04-17
instance-scene: make parent as edited_scene if no parent selected.
Bhuvan Vemula
2021-04-12
Add a tooltip to document performance issues of the Remote scene tree
Hugo Locurcio
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-04-01
Merge pull request #46991 from madmiraal/rename-invert-reverse
Rémi Verschelde
2021-03-31
Add ctrl+shift+a to instance scene in scenetree dock
Kyle
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-21
Tweak error messages for the Save Branch as Scene editor option
Hugo Locurcio
2021-03-21
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-11
Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0
Rémi Verschelde
2021-03-11
Support for duplication of nested instanced scenes
hilfazer
2021-03-01
Merge pull request #41437 from KoBeWi/put_it_here
Rémi Verschelde
2021-02-28
SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_...
Oliver Dick
2021-02-26
Allow to create a node at specific position
Tomasz Chabora
2021-02-26
Prevent 'Change Type' on nodes from an instanced scene
hilfazer
2021-02-18
Merge pull request #45943 from KoBeWi/YEEEET
Rémi Verschelde
2021-02-13
Fix internal resource detecting when pasting nodes
kobewi
2021-02-13
Remove Merge From Scene
kobewi
2021-02-12
Merge pull request #34892 from KoBeWi/copy-pasta_v7
Rémi Verschelde
2021-02-12
Duplicate resources pasted to other scenes
kobewi
2021-02-12
Fix LineEdit minimum width
reduz
2021-02-09
Add node copy-paste
Tomasz Chabora
2021-01-17
Change how editable children data is stored
kobewi
2021-01-15
Unify single and multiscene instancing
kobewi
2021-01-06
Fix cases of resources destroyed too early
Pedro J. Estébanez
2021-01-05
Properly edit the instanced node in the inspector
kobewi
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-12-05
Remove connect *_compat methods
Aaron Franke
2020-11-28
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
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