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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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scene_tree_dock.cpp
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Author
2022-09-21
Tree recursive folding
Ninni Pipping
2022-09-19
Merge pull request #65134 from Mickeon/editor-unique-name-toggle
Rémi Verschelde
2022-09-19
Make "Access as Unique Name" a shortcut
Micky
2022-09-18
Merge pull request #44143 from KoBeWi/callable_multiplayer
Rémi Verschelde
2022-09-18
Port remaining connections to callable_mp
Tomasz Chabora
2022-09-18
Fix inconsistent scene file name casing by moving existing Name_Casing code t...
ryburnj
2022-09-08
Fix undo actions in SceneTreeDock
kobewi
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-03
Remove pathed get_node() use from scene tree dock
kobewi
2022-08-30
Merge pull request #64377 from Mickeon/rename-canvas-redraw
Rémi Verschelde
2022-08-30
Merge pull request #65066 from aaronfranke/str-path-join
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
`SceneTreeDock` Toggling unique name in owner for all selected nodes
kleonc
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-20
Changed the title of change node type dialog
Umang Kalra
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Merge pull request #63603 from aaronfranke/editor-paths
Rémi Verschelde
2022-07-29
Merge pull request #43081 from KoBeWi/property_keeper
Rémi Verschelde
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-29
Keep property values when extending script
Tomasz Chabora
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-26
fix unmarked unique when make local
Silc Renew
2022-07-21
Fix node dragging not working when dock is moved
kobewi
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-06-23
Merge pull request #61966 from Rindbee/fix-internal-nodes-owned
Rémi Verschelde
2022-06-15
Expose PopupMenu set/get_item_horizontal_offset()
FireForge
2022-06-12
Fix setting owner on internal nodes when save brach as scene
Rindbee
2022-06-10
Don't handle pending clicks outside scene tree
kobewi
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-23
Merge pull request #61162 from KoBeWi/drag_nodes_like_a_boss
Rémi Verschelde
2022-05-20
Add a new HashSet template
reduz
2022-05-18
Only switch to node when not dragging it
kobewi
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-06
Cleanup metadata usage
kobewi
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-30
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-28
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-18
Removed extra separator in absence of ChangeType and Rename
Vitika9
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