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path: root/editor/scene_tree_dock.cpp
AgeCommit message (Expand)Author
2018-07-24Merge pull request #19729 from razcore-art/rename-discard-instancingRémi Verschelde
2018-07-15New option, make any node the new scene root.Juan Linietsky
2018-07-15Small feature to help users understand the editor faster.Juan Linietsky
2018-06-25Rename 'Discard Instancing' to 'Make Local'Răzvan C. Rădulescu
2018-06-08Merge pull request #19437 from volzhs/live-edit-reparent-childRémi Verschelde
2018-06-08Make same child index as edited scene when using live editvolzhs
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-05-30Removing Duplicate Batch Rename from scene-tree menusteincodes
2018-05-26Instance scene at root by defaultZirak
2018-05-17-Ability to open resources in the same windowJuan Linietsky
2018-05-16Added Rename Context Menu Option for SceneTreeDockEoin O'Neill
2018-05-15-New inspector.Juan Linietsky
2018-05-08Merge pull request #15928 from StateOff/feature_batch_renameRémi Verschelde
2018-05-06Defaults to instancing child at tree root when none selectedUnknown
2018-04-22Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio
2018-04-07Merge pull request #17717 from NikodemL/masterJuan Linietsky
2018-03-30perform_node_renames fix for a case where the new name is emptyNikodem Lokatelj
2018-03-28Fixed some popups not shrinking their size back when losing items.Michael Alexsander Silva Dias
2018-03-23Extended node renames function to also rename script instance node path prope...Nikodem Lokatelj
2018-03-23Merge pull request #17344 from poke1024/multi-add-clear-scriptRémi Verschelde
2018-03-09Fix overwriting all common properties when using `Change Type` toolrobfram
2018-03-09Allow Add and Clear Script on multiple nodespoke1024
2018-02-21Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky
2018-02-18Fix Automatic switch to viewport when playing a scene #16357Unknown
2018-02-03disable scene tree shortcuts when in a textfieldianb96
2018-01-22Implements "Batch Rename" editor tool.Blazej Floch
2018-01-13Fix clicking on sub-resources in a node's right-click menubinbitten
2018-01-11Fixes add script button updateGilles Roudiere
2018-01-10Fix crash on save-branch-as-scenePedro J. Estébanez
2018-01-08Fixes #15416 - "The deleted nodes are hanging in the inspector."Blazej Floch
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Made the Create Dialog be clearer when it's changing a type of something.Michael Alexsander Silva Dias
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-27Merge pull request #14991 from djrm/pr_fixesNoshyaar
2017-12-23Show Options Dialog for NodePath and File in clicked button position.Daniel J. Ramirez
2017-12-19Limit code editor minimum width, clear Scene node subresource menu before ref...Ray Koopa
2017-12-17Show sub-resources as sub-menuvolzhs
2017-12-16Enhanced changeType menu in Scene Tree Docksersoong
2017-11-26Fix not being able to select an editor layout created in another language.Michael Alexsander Silva Dias
2017-11-25Fix doesn't close open a file window bugsersoong
2017-11-24Fix context menu of first node in a new scenesersoong
2017-11-23Improved update for remote scene tree and remote object.geequlim
2017-11-22Add editor setting to allow keep show local scene tree while debugger start.geequlim
2017-11-21Merge pull request #12284 from bojidar-bg/allow-subproperty-setRémi Verschelde
2017-11-21Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov
2017-11-20Merge pull request #11940 from GodotExplorer/debuggerRémi Verschelde
2017-11-20Merge pull request #12359 from kubecz3k/spatial-lockRémi Verschelde
2017-11-20Merge pull request #13041 from RandomShaper/unify-node-duplicateRémi Verschelde
2017-11-19Let SceneTreeDock duplicate nodes via Node::duplicate()Pedro J. Estébanez
2017-11-19Fix #10798: Fixes Change Type does not change iconOrkun