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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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scene_tree_dock.cpp
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Commit message (
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Author
2023-05-12
Preserve scene unique names when saving branch as scene.
HolonProduction
2023-02-01
Prevent wrong unedit when clicking editor viewport
kobewi
2023-01-24
Improve clarity of Tree's activated/double-clicked signals
Aaron Franke
2023-01-24
Merge pull request #65137 from dalexeev/editor-naming
Yuri Sizov
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-22
Rework EditorPlugin editing logic
kobewi
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-12
Rearrange `editor/naming/*` project settings
Danil Alexeev
2023-01-09
Fix inconsistent state of Controls when editing and running scenes
Yuri Sizov
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-03
Merge pull request #70779 from jamesmintram/jamesm/bugfix/add-missing-shortcu...
Rémi Verschelde
2022-12-31
Add missing case statement to handle re-parent to new node
James Mintram
2022-12-27
Editor: Fix `Paste From Clipboard` make two root separate scenes pointing to ...
stmSi
2022-12-17
Remove unnecessary condition
kobewi
2022-12-05
Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root
Rémi Verschelde
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-27
GDScript: Avoid using `get_global_class_native_base`
rune-scape
2022-11-24
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-22
Allow directly instantiate scripts in scene tree
kobewi
2022-11-17
Merge pull request #63601 from YeldhamDev/tooltip_stuff
Rémi Verschelde
2022-11-16
Merge pull request #68709 from MewPurPur/instance-begone-part3
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-12
Small changes to some tooltips
Michael Alexsander
2022-11-06
Don't reparent dragged node when non needed
kobewi
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67560 from timothyqiu/mp-default
Rémi Verschelde
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-20
Add buttons in Remote Scene Tree
Micky
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Fix `SceneTreeEditor::_update_tree()` binding
Haoyu Qiu
2022-10-10
Fix node name casing issues
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Expose and warn about Node Filters in Scene Tree Dock
Micky
2022-09-21
Tree recursive folding
Ninni Pipping
2022-09-19
Merge pull request #65134 from Mickeon/editor-unique-name-toggle
Rémi Verschelde
2022-09-19
Make "Access as Unique Name" a shortcut
Micky
2022-09-18
Merge pull request #44143 from KoBeWi/callable_multiplayer
Rémi Verschelde
2022-09-18
Port remaining connections to callable_mp
Tomasz Chabora
2022-09-18
Fix inconsistent scene file name casing by moving existing Name_Casing code t...
ryburnj
2022-09-17
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner`
Micky
2022-09-08
Fix undo actions in SceneTreeDock
kobewi
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-03
Remove pathed get_node() use from scene tree dock
kobewi
2022-08-30
Merge pull request #64377 from Mickeon/rename-canvas-redraw
Rémi Verschelde
2022-08-30
Merge pull request #65066 from aaronfranke/str-path-join
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
`SceneTreeDock` Toggling unique name in owner for all selected nodes
kleonc
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
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