Age | Commit message (Expand) | Author |
2020-10-09 | Add ability to bind an unbind arguments to Callable. | reduz |
2020-09-25 | Fixed renaming/moving of nodes with exported NodePaths | Marcus Brummer |
2020-09-17 | Fix changing icons' colors when switch dark and light theme | booer |
2020-07-24 | Fix TTR misuse | SkyJJ |
2020-07-23 | Small naming and tooltip tweaks | Michael Alexsander |
2020-07-21 | Remove duplicate node update call | Nehluxhes |
2020-07-14 | Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r... | Stijn Hinlopen |
2020-07-02 | Merge pull request #40034 from hinlopen/fix-new-node-crash | Rémi Verschelde |
2020-07-02 | Fix crash by calculating wrong size of array. | Stijn Hinlopen |
2020-07-01 | Fix some popups menu missing screen transform. | Juan Linietsky |
2020-07-01 | Merge pull request #39954 from hinlopen/delete-nodes-msg | Rémi Verschelde |
2020-07-01 | Deleting multiple nodes displays correct message. | Stijn Hinlopen |
2020-06-30 | Add Control to preferred types | Stijn Hinlopen |
2020-06-19 | Remove ToolButton in favor of Button | Hugo Locurcio |
2020-06-09 | Fix scene tree showing up when the root selection is present | Michael Alexsander |
2020-05-31 | Prevent crash attaching a script with no languages registered | Andrii Doroshenko (Xrayez) |
2020-05-19 | Keep "lock" metadata when changing a Node's type, if applicable | Michael Alexsander |
2020-05-15 | Replace 'add_child_below_node' with 'add_sibling' in Node | Dominik 'dreamsComeTrue' Jasiński |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-11 | Merge pull request #38594 from Calinou/rename-clear-script-action | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-05-09 | Rename the Clear Script editor action to Detach Script | Hugo Locurcio |
2020-05-01 | Proper naming and ordering when Duplicate nodes | Dominik 'dreamsComeTrue' Jasiński |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |
2020-04-21 | Fix "Local" button not being pressed in the Scene dock on first run | Michael Alexsander |
2020-04-06 | Remove Node.get_position_in_parent() | Tomasz Chabora |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-26 | Open sub-windows as embedded if the OS does not support them | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-26 | Effective DisplayServer separation, rename X11 -> LinuxBSD | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-03 | Signals: Fix some regressions from #36426 | Rémi Verschelde |
2020-02-28 | Signals: Fix signals error prints for the new signal system | Mateo Dev .59 |
2020-02-28 | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-21 | Huge Debugger/EditorDebugger refactor. | Fabio Alessandrelli |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | Fix typo/spelling: "exisiting" -> "existing" | follower |
2020-02-15 | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-02-05 | Remove duplicate ERR_PRINT macro. | Marcel Admiraal |