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path: root/editor/scene_tree_dock.cpp
AgeCommit message (Expand)Author
2018-10-01Merge pull request #22584 from DualMatrix/editor_path_no_updateRémi Verschelde
2018-10-01Fix various Clang 7 warnings about unused stuffRémi Verschelde
2018-10-01Fixed inspector not going back to single-node when deselecting an item.DualMatrix
2018-10-01Fixed name of deleted node not dissapearing from inspector dock.DualMatrix
2018-09-30Fixed setting node as root deleting all non-children of that node.DualMatrix
2018-09-20Change viewport type after using create root menuJFonS
2018-09-19Fixed favorite nodes list not being savedDualMatrix
2018-09-17Added warning when disabling editable_instanceDualMatrix
2018-09-15Remove unnecessary "OK"s text settingsMichael Alexsander Silva Dias
2018-09-14Refactor editor icon retrievalwillnationsdev
2018-09-12Fix default script name in ScriptCreateDialogRémi Verschelde
2018-09-07Prevent overwriting open scenes when savingDualMatrix
2018-09-02Fix selection of instanced scenes in 3DJFonS
2018-08-28Fix making _editor_icon meta during CLEAR_SCRIPTWill Nations
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-14Add custom icons to script classes.Will Nations
2018-08-14Merge pull request #20484 from willnationsdev/create-favoritesRémi Verschelde
2018-08-14Merge pull request #20835 from Calinou/use-standard-button-texts-2Rémi Verschelde
2018-08-11Do not use theme to set LineEdit right_iconŁukasz Rutkowski
2018-08-11Add clear text button to LineEditŁukasz Rutkowski
2018-08-09Tweak some editor button textsHugo Locurcio
2018-08-08Add toggle for favorites in create_root_dialog.willnationsdev
2018-08-05Use a standard "OK" text for confirmation buttons in error dialogsHugo Locurcio
2018-07-29Clear color was not correctly being set, fixes #4939Juan Linietsky
2018-07-29Merge pull request #15269 from ianb96/context_menu_improvementsJuan Linietsky
2018-07-26context menu improvementsIan
2018-07-25Add script hierarchies,add-script btn auto-derivesWill Nations
2018-07-24Merge pull request #19729 from razcore-art/rename-discard-instancingRémi Verschelde
2018-07-15New option, make any node the new scene root.Juan Linietsky
2018-07-15Small feature to help users understand the editor faster.Juan Linietsky
2018-06-25Rename 'Discard Instancing' to 'Make Local'Răzvan C. Rădulescu
2018-06-08Merge pull request #19437 from volzhs/live-edit-reparent-childRémi Verschelde
2018-06-08Make same child index as edited scene when using live editvolzhs
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-05-30Removing Duplicate Batch Rename from scene-tree menusteincodes
2018-05-26Instance scene at root by defaultZirak
2018-05-17-Ability to open resources in the same windowJuan Linietsky
2018-05-16Added Rename Context Menu Option for SceneTreeDockEoin O'Neill
2018-05-15-New inspector.Juan Linietsky
2018-05-08Merge pull request #15928 from StateOff/feature_batch_renameRémi Verschelde
2018-05-06Defaults to instancing child at tree root when none selectedUnknown
2018-04-22Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio
2018-04-07Merge pull request #17717 from NikodemL/masterJuan Linietsky
2018-03-30perform_node_renames fix for a case where the new name is emptyNikodem Lokatelj
2018-03-28Fixed some popups not shrinking their size back when losing items.Michael Alexsander Silva Dias
2018-03-23Extended node renames function to also rename script instance node path prope...Nikodem Lokatelj
2018-03-23Merge pull request #17344 from poke1024/multi-add-clear-scriptRémi Verschelde
2018-03-09Fix overwriting all common properties when using `Change Type` toolrobfram
2018-03-09Allow Add and Clear Script on multiple nodespoke1024
2018-02-21Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky