index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
scene_tree_dock.cpp
Age
Commit message (
Expand
)
Author
2019-07-04
Smarter node placement after duplicating
Tomasz Chabora
2019-07-04
Resolves Issue #30271 Reparent selection without flattening
Emmanuel Barroga
2019-07-02
Merge pull request #19936 from Xrayez/collapse-button
Rémi Verschelde
2019-07-01
Merge pull request #30196 from LikeLakers2/scenetreedock-script-creation-bugfix
Rémi Verschelde
2019-07-01
Remove unnecessary code and add some error explanations
qarmin
2019-06-29
SceneTreeDock will now only attach scripts to the selected node if the Script...
LikeLakers2
2019-06-19
Merge pull request #26748 from raphael10241024/instance
Rémi Verschelde
2019-05-30
Hide remote scene tree when adding new scene
Cameron Reikes
2019-05-28
Merge pull request #28349 from KoBeWi/sprite_editor_mistake_eraser
Rémi Verschelde
2019-05-28
Merge pull request #28862 from KoBeWi/editable_clones
Rémi Verschelde
2019-05-28
Merge pull request #28392 from KoBeWi/reparent_alt
Rémi Verschelde
2019-05-28
Keep editable children on node duplicate
Tomasz Chabora
2019-05-28
Merge pull request #26487 from matzebond/master
Rémi Verschelde
2019-05-28
Merge pull request #28454 from homer666/popup-centered-maxsize
Rémi Verschelde
2019-05-24
Auto-expand current node type when replace node
Matthias Schmitt
2019-05-13
Properly update script button when undoing a script addition
Michael Alexsander Silva Dias
2019-05-08
Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty"
Michael Alexsander Silva Dias
2019-05-06
Make editor close empty scene when creating an inherited one
Michael Alexsander Silva Dias
2019-04-30
Merge pull request #26022 from lupoDharkael/create-script
Rémi Verschelde
2019-04-30
Add Popup::popup_centered_clamped method
homer666
2019-04-29
Allow to keep local transform when reparenting
Tomasz Chabora
2019-04-23
Add undo for Sprite Editor
Tomasz Chabora
2019-04-23
Merge pull request #28292 from homer666/merge-from-scene-stuff
Rémi Verschelde
2019-04-22
Merge pull request #27673 from qarmin/small_fixes
Rémi Verschelde
2019-04-22
Minor "Merge From Scene" improvements
homer666
2019-04-21
Add ability to expand/collapse nodes recursively in scene tree dock
Andrii Doroshenko (Xrayez)
2019-04-17
Add grouping to 3D editor
JFonS
2019-04-15
Merge pull request #28011 from KoBeWi/rmb_housework
Rémi Verschelde
2019-04-15
Merge pull request #26678 from YeldhamDev/hide_addscript_multiselected
Rémi Verschelde
2019-04-14
Small cleanup to SceneTree context menu
Tomasz Chabora
2019-04-13
Hide "Add Script" button in Scene dock when multiple nodes are selected
Michael Alexsander Silva Dias
2019-04-12
Fixed scene tree bug when scripts are disabled
Gio Aleman
2019-04-10
Focus SceneTree dock after creating new node
Tomasz Chabora
2019-04-08
Add ability to edit editor feature profiles
Juan Linietsky
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-04-02
Merge pull request #27228 from Kanabenki/preserve-binds-change-node
Rémi Verschelde
2019-04-01
Merge pull request #26970 from KoBeWi/custom_node_is_now_other_node
Rémi Verschelde
2019-03-19
Keep binds for connected signals when changing node type
Kanabenki
2019-03-18
add check for inherted nodes when instance
yakun.zhang
2019-03-16
Merge pull request #26706 from YeldhamDev/multinode_scriptclear_fix
Rémi Verschelde
2019-03-12
Changed 'Custom Node' to 'Other Node' to be less confusing
Tomasz Chabora
2019-03-09
Allow class_name scripts to have nested inheritance
George Marques
2019-03-06
Fix clearing scripts while multiple nodes are selected
Michael Alexsander Silva Dias
2019-03-05
Allow to attach script when there's no 'selected node', but selection exists
Tomasz Chabora
2019-02-21
Make translatable some undo/redo operations in the editor
Michael Alexsander Silva Dias
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-18
Add class tree selection to script inheritance selection
lupoDharkael
2019-01-22
Forbid making root on inherited scenes, closes #24484
Juan Linietsky
2019-01-17
Add some checks to avoid disaster when making a node the scene root. Fixes #2...
Juan Linietsky
2019-01-14
Use SceneTreeDock to replace particles node properly, fixes #24162
Juan Linietsky
[prev]
[next]