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path: root/editor/scene_tree_dock.cpp
AgeCommit message (Expand)Author
2021-11-07Unify determination of default property valuesPedro J. Estébanez
2021-11-04Add is_built_in() method to Resourcekobewi
2021-11-03Merge pull request #54072 from KoBeWi/hrcr_is_dedRémi Verschelde
2021-11-03Infer shader type based on edited nodekobewi
2021-10-28Remove node_hrcr hackkobewi
2021-10-06Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmoRémi Verschelde
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-10-04Merge pull request #51413 from KoBeWi/🚗Rémi Verschelde
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio
2021-09-29Merge pull request #52172 from kleonc/scene-tree-dock-ensure-single-selectRémi Verschelde
2021-09-15Allow disabling the RegEx module in the editorAaron Franke
2021-09-09Save branch as scene by dropping to filesystemkobewi
2021-08-28SceneTreeDock Ensure to deactivate multi edit when selection changes to a sin...kleonc
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-11Focus the scene tree dock after hitting one of the "Create Root Node:" buttonsLightning_A
2021-08-12Move the option to new menukobewi
2021-08-12Add option to not expand tree on node selectkobewi
2021-08-07Added editor dialog for easily creating shaders.Yuri Roubinsky
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-22Merge pull request #50319 from nekomatata/optimize-node-path-checkRémi Verschelde
2021-07-20Fix Change Node Type after Add Node Herekobewi
2021-07-19Merge pull request #50517 from KoBeWi/🌳💣Rémi Verschelde
2021-07-19Assign value to property by dropping to scene treekobewi
2021-07-18Optimize StringName usagereduz
2021-07-13Add header theme type variations to labelskobewi
2021-07-12Merge pull request #49725 from EricEzaM/multi-node-picking-fixesRémi Verschelde
2021-07-09Optimize NodePath update when renaming or deleting nodes in the editorPouleyKetchoupp
2021-07-08Fix node list with Add Node Herekobewi
2021-07-07Add a root Node3D automatically if absent when adding preview sun and skyHugo Locurcio
2021-06-30Coding style fix in editor NodePath updatePouleyKetchoupp
2021-06-29Merge pull request #49812 from nekomatata/node-path-editor-updateRémi Verschelde
2021-06-28NodePath properly updated in the editor in more casesPouleyKetchoupp
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-19Fixes for multi-node editing interactions.Eric M
2021-06-16Revert "Fix SceneTreeDock::_selection_changed to handle to single selection ...Rémi Verschelde
2021-06-10[49451] fix: Control _selection_changed from Multiple SelectionAitor Cereceto
2021-06-07Don't remap resources belonging to instancekobewi
2021-05-17Improve TreeItem API and allow to move nodestrollodel
2021-05-07Merge pull request #47530 from likeich/add_instance_child_shortcutRémi Verschelde
2021-05-06Remove extra separatorKyle
2021-05-06Fixed cut/copy/paste visibilityKyle
2021-04-30Implement Particle Trailsreduz
2021-04-19Merge pull request #47611 from Bhu1-V/PR/instance-scene-fixRémi Verschelde
2021-04-17instance-scene: make parent as edited_scene if no parent selected.Bhuvan Vemula
2021-04-12Add a tooltip to document performance issues of the Remote scene treeHugo Locurcio
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-04-01Merge pull request #46991 from madmiraal/rename-invert-reverseRémi Verschelde
2021-03-31Add ctrl+shift+a to instance scene in scenetree dockKyle