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path: root/editor/scene_tree_dock.cpp
AgeCommit message (Expand)Author
2017-12-27Merge pull request #14991 from djrm/pr_fixesNoshyaar
2017-12-23Show Options Dialog for NodePath and File in clicked button position.Daniel J. Ramirez
2017-12-19Limit code editor minimum width, clear Scene node subresource menu before ref...Ray Koopa
2017-12-17Show sub-resources as sub-menuvolzhs
2017-12-16Enhanced changeType menu in Scene Tree Docksersoong
2017-11-26Fix not being able to select an editor layout created in another language.Michael Alexsander Silva Dias
2017-11-25Fix doesn't close open a file window bugsersoong
2017-11-24Fix context menu of first node in a new scenesersoong
2017-11-23Improved update for remote scene tree and remote object.geequlim
2017-11-22Add editor setting to allow keep show local scene tree while debugger start.geequlim
2017-11-21Merge pull request #12284 from bojidar-bg/allow-subproperty-setRémi Verschelde
2017-11-21Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov
2017-11-20Merge pull request #11940 from GodotExplorer/debuggerRémi Verschelde
2017-11-20Merge pull request #12359 from kubecz3k/spatial-lockRémi Verschelde
2017-11-20Merge pull request #13041 from RandomShaper/unify-node-duplicateRémi Verschelde
2017-11-19Let SceneTreeDock duplicate nodes via Node::duplicate()Pedro J. Estébanez
2017-11-19Fix #10798: Fixes Change Type does not change iconOrkun
2017-11-17Move the remote scene tree to the scene tree dock.Geequlim
2017-11-16Merge pull request #12976 from Paulb23/scene_tree_add_undo_issue_6125Rémi Verschelde
2017-11-16Fixed scene tree updating when undoing root node creation, issue 6125Paulb23
2017-11-15Add support for remote debug in scene tree.Juan Linietsky
2017-11-13Duplicate signals fixesChaosus
2017-11-12Fixed scene tree not updating when undo/redo delete of root node, issue 3642Paulb23
2017-11-11ability to lock spatial nodes transform in editorJakub Grzesik
2017-11-08Editor: Update 2D viewport and inspector selection on delete. Fix #12591.mhilbrunner
2017-10-31Use node name as default filename when attaching script.Benjamin
2017-09-29create dialog search preferrence fixes: #11697toger5
2017-09-18Fixed a lot of HiDPI metrics.Daniel J. Ramirez
2017-09-12Merge pull request #11007 from saltares/issue-9988Rémi Verschelde
2017-09-12Merge pull request #11026 from hpvb/fix-assign-in-ifRémi Verschelde
2017-09-11Fix duplication of nodes resulting in shared metadataBojidar Marinov
2017-09-08Remove assignment and declarations in if statementsHein-Pieter van Braam
2017-09-05Renames _add_child_below_node() to add_child_below_node(). Closes #9988.David Saltares
2017-08-30added icon updating to most ui elementstoger5
2017-08-29Improved and added some iconsDaniel J. Ramirez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Cleanup tons of obsolete commented out codeRémi Verschelde
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-18Properly manage drawing of primitives when they lack an area, fixes #8930Juan Linietsky
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-28correct RMB options for instanced inherited sceneJakub Grzesik
2017-07-23Merge pull request #9706 from djrm/theme_fixesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Icons can now be added inside line edits (Search icon).Daniel J. Ramirez
2017-07-14Fix uncheckable checkboxes in RMB menu. closes #9625Jakub Grzesik
2017-07-04fix for redundant RMB options for toplevel nodeJakub Grzesik
2017-07-03Clicking on subscene icon will open itJakub Grzesik
2017-06-05Quick access list to subresources on RMBJuan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky