Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-30 | Hide remote scene tree when adding new scene | Cameron Reikes | |
- Don't show create_root_dialog if remote scenetree visible - Hide create_root_dialog on showing of remote scenetree Fixes #29288 | |||
2019-05-28 | Merge pull request #28349 from KoBeWi/sprite_editor_mistake_eraser | Rémi Verschelde | |
Add undo for Sprite Editor | |||
2019-05-28 | Merge pull request #28862 from KoBeWi/editable_clones | Rémi Verschelde | |
Keep editable children on node duplicate | |||
2019-05-28 | Merge pull request #28392 from KoBeWi/reparent_alt | Rémi Verschelde | |
Allow to keep local transform when reparenting in editor | |||
2019-05-28 | Keep editable children on node duplicate | Tomasz Chabora | |
2019-05-28 | Merge pull request #26487 from matzebond/master | Rémi Verschelde | |
Auto-expand current node type when changing node type | |||
2019-05-28 | Merge pull request #28454 from homer666/popup-centered-maxsize | Rémi Verschelde | |
Add `popup_centered_clamped()` method to Popup | |||
2019-05-24 | Auto-expand current node type when replace node | Matthias Schmitt | |
2019-05-13 | Properly update script button when undoing a script addition | Michael Alexsander Silva Dias | |
Fixes #28870. | |||
2019-05-08 | Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty" | Michael Alexsander Silva Dias | |
This reverts commit 0f8356d43994e3b7f054ac223a6681773aeb9330, reversing changes made to 7b7a664a974e86acb6d55e31609d33cf84311b8f. | |||
2019-05-06 | Make editor close empty scene when creating an inherited one | Michael Alexsander Silva Dias | |
Fixes #28654. | |||
2019-04-30 | Merge pull request #26022 from lupoDharkael/create-script | Rémi Verschelde | |
Add class tree selection to script inheritance selection | |||
2019-04-30 | Add Popup::popup_centered_clamped method | homer666 | |
- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped() | |||
2019-04-29 | Allow to keep local transform when reparenting | Tomasz Chabora | |
2019-04-23 | Add undo for Sprite Editor | Tomasz Chabora | |
2019-04-23 | Merge pull request #28292 from homer666/merge-from-scene-stuff | Rémi Verschelde | |
Minor "Merge From Scene" improvements | |||
2019-04-22 | Merge pull request #27673 from qarmin/small_fixes | Rémi Verschelde | |
Small fixes, mostly duplicated code | |||
2019-04-22 | Minor "Merge From Scene" improvements | homer666 | |
2019-04-17 | Add grouping to 3D editor | JFonS | |
2019-04-15 | Merge pull request #28011 from KoBeWi/rmb_housework | Rémi Verschelde | |
Small cleanup to SceneTree dock context menu | |||
2019-04-15 | Merge pull request #26678 from YeldhamDev/hide_addscript_multiselected | Rémi Verschelde | |
Hide "Add Script" button in Scene dock when multiple nodes are selected | |||
2019-04-14 | Small cleanup to SceneTree context menu | Tomasz Chabora | |
2019-04-13 | Hide "Add Script" button in Scene dock when multiple nodes are selected | Michael Alexsander Silva Dias | |
2019-04-12 | Fixed scene tree bug when scripts are disabled | Gio Aleman | |
2019-04-10 | Focus SceneTree dock after creating new node | Tomasz Chabora | |
2019-04-08 | Add ability to edit editor feature profiles | Juan Linietsky | |
Allows enabling/disabling parts of the editor and storing/loading profiles for that. | |||
2019-04-08 | Small fixes, mostly dupicated code | qarmin | |
2019-04-02 | Merge pull request #27228 from Kanabenki/preserve-binds-change-node | Rémi Verschelde | |
Preserve extra arguments for connected signals when changing node type | |||
2019-04-01 | Merge pull request #26970 from KoBeWi/custom_node_is_now_other_node | Rémi Verschelde | |
Changed 'Custom Node' to 'Other Node' to be less confusing | |||
2019-03-19 | Keep binds for connected signals when changing node type | Kanabenki | |
2019-03-16 | Merge pull request #26706 from YeldhamDev/multinode_scriptclear_fix | Rémi Verschelde | |
Fix clearing scripts while multiple nodes are selected | |||
2019-03-12 | Changed 'Custom Node' to 'Other Node' to be less confusing | Tomasz Chabora | |
2019-03-09 | Allow class_name scripts to have nested inheritance | George Marques | |
2019-03-06 | Fix clearing scripts while multiple nodes are selected | Michael Alexsander Silva Dias | |
2019-03-05 | Allow to attach script when there's no 'selected node', but selection exists | Tomasz Chabora | |
2019-02-21 | Make translatable some undo/redo operations in the editor | Michael Alexsander Silva Dias | |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin | |
Fixes #25316. | |||
2019-02-18 | Add class tree selection to script inheritance selection | lupoDharkael | |
2019-01-22 | Forbid making root on inherited scenes, closes #24484 | Juan Linietsky | |
2019-01-17 | Add some checks to avoid disaster when making a node the scene root. Fixes ↵ | Juan Linietsky | |
#24484 | |||
2019-01-14 | Use SceneTreeDock to replace particles node properly, fixes #24162 | Juan Linietsky | |
2019-01-02 | Improved script attachment/removal a bit | Chaosus | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-10-29 | Hide "Attach Script" if node has one | volzhs | |
2018-10-29 | Merge pull request #23288 from willnationsdev/restore-clear-script | Rémi Verschelde | |
Restore ClearScript btn w/ ExtendScript RMB link | |||
2018-10-26 | Fixes the editor layout | groud | |
2018-10-25 | Restore ClearScript btn w/ ExtendScript RMB link | Will Nations | |
2018-10-25 | Merge pull request #23071 from bfhobbes/use_quickopen_for_instance_child | Rémi Verschelde | |
Use EditorQuickOpen dialog instead of EditorFileDialog when instancing a child scene. | |||
2018-10-24 | Fixed user being unable to delete root Node if is an inherited Scene | Silvano Cerza | |
User wasn't able to delete the root Node because it was being treated as a foreign Node since it was an inherited Scene | |||
2018-10-19 | Add icon_script_extend & update the icon @runtime | Will Nations | |