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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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editor
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scene_tree_dock.cpp
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Commit message (
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Author
2022-11-27
GDScript: Avoid using `get_global_class_native_base`
rune-scape
2022-11-24
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-22
Allow directly instantiate scripts in scene tree
kobewi
2022-11-17
Merge pull request #63601 from YeldhamDev/tooltip_stuff
Rémi Verschelde
2022-11-16
Merge pull request #68709 from MewPurPur/instance-begone-part3
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-12
Small changes to some tooltips
Michael Alexsander
2022-11-06
Don't reparent dragged node when non needed
kobewi
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67560 from timothyqiu/mp-default
Rémi Verschelde
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-20
Add buttons in Remote Scene Tree
Micky
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Fix `SceneTreeEditor::_update_tree()` binding
Haoyu Qiu
2022-10-10
Fix node name casing issues
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Expose and warn about Node Filters in Scene Tree Dock
Micky
2022-09-21
Tree recursive folding
Ninni Pipping
2022-09-19
Merge pull request #65134 from Mickeon/editor-unique-name-toggle
Rémi Verschelde
2022-09-19
Make "Access as Unique Name" a shortcut
Micky
2022-09-18
Merge pull request #44143 from KoBeWi/callable_multiplayer
Rémi Verschelde
2022-09-18
Port remaining connections to callable_mp
Tomasz Chabora
2022-09-18
Fix inconsistent scene file name casing by moving existing Name_Casing code t...
ryburnj
2022-09-08
Fix undo actions in SceneTreeDock
kobewi
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-03
Remove pathed get_node() use from scene tree dock
kobewi
2022-08-30
Merge pull request #64377 from Mickeon/rename-canvas-redraw
Rémi Verschelde
2022-08-30
Merge pull request #65066 from aaronfranke/str-path-join
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
`SceneTreeDock` Toggling unique name in owner for all selected nodes
kleonc
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-20
Changed the title of change node type dialog
Umang Kalra
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Merge pull request #63603 from aaronfranke/editor-paths
Rémi Verschelde
2022-07-29
Merge pull request #43081 from KoBeWi/property_keeper
Rémi Verschelde
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-29
Keep property values when extending script
Tomasz Chabora
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-26
fix unmarked unique when make local
Silc Renew
2022-07-21
Fix node dragging not working when dock is moved
kobewi
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-06-23
Merge pull request #61966 from Rindbee/fix-internal-nodes-owned
Rémi Verschelde
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