Age | Commit message (Expand) | Author |
2022-08-01 | Remove excessive `editor/property_editor.h` includes | Yuri Sizov |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde |
2022-05-02 | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde |
2022-03-12 | Initialize bools in the headers in editor | Aaron Franke |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-02-28 | Signals: Port more uses of connect_compat | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-12 | Many fixes to visual script, changed virtuals override for a proper selector. | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |