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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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property_editor.h
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Author
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-18
Improve locale detection.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-04
Update usabilaty of the CustomPropertyEditor
David Cambré
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-06-10
Fix custom property editor layout
Yuri Roubinsky
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-23
Add clear menu entries for extending and replacing scripts
Anubhab Ghosh
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-23
Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to c...
DualMatrix
2018-09-13
Update visual scripting to use new expression class #20885
K. S. Ernest (iFire) Lee
2018-09-11
Drop obsolete PropertyEditor and SectionedPropertyEditor code
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-05-15
-New inspector.
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-17
Clean up setting dialogues a bit.
Ray Koopa
2017-12-07
Merge pull request #13958 from jjjuande/fix_revert_button
Rémi Verschelde
2017-12-06
Fix and rewrite folding logic, closes #14005, closes #13421
Juan Linietsky
2017-12-04
Fix the revert button issue with instanced nodes
Juande
2017-11-28
Small fixes to #13233
Dmitry Koteroff
2017-11-24
Implemented a collapse/expand all feature request for Inspector (issue #9427)...
Dmitry Koteroff
2017-09-22
Ability to convert from SpatialMaterial to ShaderMaterial
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-08-10
Inspector: Right click on resource opens sub-menu.
Andreas Haas
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-06-25
-Added folding to property editor, persistent on objects it edits
Juan Linietsky
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-27
Add setting to opt-out of capitalization in the property inspector
Pedro J. Estébanez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde