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path: root/editor/property_editor.h
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2017-12-07Merge pull request #13958 from jjjuande/fix_revert_buttonRémi Verschelde
Fix the revert button issue with instanced nodes
2017-12-06Fix and rewrite folding logic, closes #14005, closes #13421Juan Linietsky
2017-12-04Fix the revert button issue with instanced nodesJuande
The method "check_reload_status" on the file "property_editor.cpp" didn't take into account if the field is a property of an instanced node just like the "update_tree" does. The code that checks this in "update_tree" has been extracted into the method "_is_instanced_node_with_original_property_different" to be also used in "check_reload_status". Fixes #13415
2017-11-28Small fixes to #13233Dmitry Koteroff
2017-11-24Implemented a collapse/expand all feature request for Inspector (issue ↵Dmitry Koteroff
#9427) via popup of "Object properties" button. Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default. Cosmetics fixes due to @Reduz notes.
2017-09-22Ability to convert from SpatialMaterial to ShaderMaterialJuan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Cleanup tons of obsolete commented out codeRémi Verschelde
Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-10Inspector: Right click on resource opens sub-menu.Andreas Haas
Fixes #9052
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
-Added system for feature overrides, it's pretty cool :)
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
(Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-06-25-Added folding to property editor, persistent on objects it editsJuan Linietsky
-Some changes to tree to support this properly
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
this might cause bugs I haven't found yet..
2017-04-27Add setting to opt-out of capitalization in the property inspectorPedro J. Estébanez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.