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path: root/editor/property_editor.cpp
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2017-04-20Merge pull request #8359 from volzhs/script-filename-masterRémi Verschelde
Show script filename instead of thumbnail
2017-04-14Merge pull request #8389 from volzhs/inspector-button-margin-masterAndreas Haas
Make buttons closer in Inspector panel
2017-04-14Make buttons closer in Inspector panelvolzhs
2017-04-12Show script filename instead of thumbnailvolzhs
2017-04-11Prevent to take too much space for long vertical texturevolzhs
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-03Fix crash when change project settingsvolzhs
2017-03-18Make Create New Node dialog resizable and burninate old dialogRay Koopa
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.