Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-08 | Fix #18058 regression | Chaosus | |
2018-04-08 | Merge pull request #16995 from mrcdk/custom_resources_inspector | Juan Linietsky | |
The inspector will show the custom resources added via plugin | |||
2018-03-13 | Duplicate Arrays and Dictionaries when instancing scene in editor | Bojidar Marinov | |
Also, add deep (=false) parameter to Array.duplicate and Dictionary.duplicate Fixes #13971 | |||
2018-02-25 | Now the inspector will show the custom resources added via plugin | MrCdK | |
2018-02-14 | Merge pull request #15505 from YeldhamDev/type_icons | Rémi Verschelde | |
Re-enabled type icons | |||
2018-01-15 | PropertyEditor: Add missing MAKE_PROPSELECT. | Andreas Haas | |
Fixes #15745 | |||
2018-01-08 | Re-enabled type icons. | Michael Alexsander Silva Dias | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-05 | Fix get_edited_scene_root error at starting editor | volzhs | |
Fix #15300 | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-27 | Merge pull request #14991 from djrm/pr_fixes | Noshyaar | |
Show Options Dialog for NodePath and File in clicked button position. | |||
2017-12-25 | Fix popup menu size in Inspector dock | volzhs | |
2017-12-23 | Show Options Dialog for NodePath and File in clicked button position. | Daniel J. Ramirez | |
Auto select newly created nodes. | |||
2017-12-21 | Fixes and modifications for some dialogs. | Michael Alexsander Silva Dias | |
2017-12-17 | Clean up setting dialogues a bit. | Ray Koopa | |
2017-12-16 | Merge pull request #14698 from ↵ | Rémi Verschelde | |
carlosfvieira/6382-Properties_in_the_inspector_lacking_tooltips Proposed change to close issue "#6382 - Properties in the inspector lacking tooltips" | |||
2017-12-15 | Made multiline property editor deselect text when opening. | Michael Alexsander Silva Dias | |
2017-12-16 | closes godotengine/godot#6382 - traverse classes docs so that all properties ↵ | carlosfvieira | |
from inherited classes have tooltips accordingly | |||
2017-12-12 | Enhance undoredo action name, TTR, cleanup | Poommetee Ketson | |
2017-12-11 | Highlight Editor Settings categories | Ray Koopa | |
2017-12-10 | Fix wrong return value in some virtual method bindings | Rémi Verschelde | |
2017-12-10 | Merge pull request #13351 from poke1024/fix12451_2 | Rémi Verschelde | |
Make click on arrow properly open and close property editor modals | |||
2017-12-10 | fix certain popup close clicks with popup buttons | Bernhard Liebl | |
2017-12-10 | PropertyEditor: Filter out resource_local_to_scene | Rémi Verschelde | |
This lets the empty "Global" category disappear again. Also silence a debug print. | |||
2017-12-09 | PropertyEditor: Fix display of property doc in tooltip | Rémi Verschelde | |
2017-12-09 | Remove layer flyout label. | Ray Koopa | |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-12-07 | Merge pull request #13958 from jjjuande/fix_revert_button | Rémi Verschelde | |
Fix the revert button issue with instanced nodes | |||
2017-12-06 | Fix and rewrite folding logic, closes #14005, closes #13421 | Juan Linietsky | |
2017-12-04 | Fix the revert button issue with instanced nodes | Juande | |
The method "check_reload_status" on the file "property_editor.cpp" didn't take into account if the field is a property of an instanced node just like the "update_tree" does. The code that checks this in "update_tree" has been extracted into the method "_is_instanced_node_with_original_property_different" to be also used in "check_reload_status". Fixes #13415 | |||
2017-12-02 | Some untranslated UI strings | Unknown | |
2017-11-28 | Small fixes to #13233 | Dmitry Koteroff | |
2017-11-27 | Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint | Rémi Verschelde | |
Makes possible to interpret comma as decimal point in editor | |||
2017-11-26 | Makes possible to interpret comma as decimal point in editor | Dmitry Koteroff | |
2017-11-24 | Implemented a collapse/expand all feature request for Inspector (issue ↵ | Dmitry Koteroff | |
#9427) via popup of "Object properties" button. Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default. Cosmetics fixes due to @Reduz notes. | |||
2017-11-20 | Merge pull request #11940 from GodotExplorer/debugger | Rémi Verschelde | |
Enhanced debugger for godot 3.0 | |||
2017-11-20 | Merge pull request #12952 from bojidar-bg/12392-export-enums | Rémi Verschelde | |
Allow exporting enums from GDScript | |||
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn | |
Fixes #12973. | |||
2017-11-17 | Allow exporting enums from GDScript | Bojidar Marinov | |
Use as `export(E) ...` Closes #12392 | |||
2017-11-17 | Better supported for remote object editing with the inspector with a simple ↵ | geequlim | |
dictionary editor implement | |||
2017-11-09 | Removed show type icons option | Daniel J. Ramirez | |
2017-10-27 | Fixed interface scaling issues with editor action button and value editor ↵ | Jake Larson | |
popovers | |||
2017-10-27 | Merge pull request #12432 from larsonjj/fix/property_editor_action_buttons | Rémi Verschelde | |
Fix editor action button layout | |||
2017-10-27 | Fix editor action button layout | Jake Larson | |
2017-10-25 | Fix text margins in value editor pop-up. | Robin Arys | |
2017-10-14 | keep display int if int range | Suchaaver Chahal | |
2017-10-09 | change step to .01 for float | Suchaaver Chahal | |
2017-10-06 | VisualScript: Fix crash with get_node(). | Andreas Haas | |
2017-10-02 | Merge pull request #11659 from AndreaCatania/prephysics | Andreas Haas | |
Renamed fixed_process to physics_process | |||
2017-10-02 | Merge pull request #11646 from djrm/pr_visual_improvements | Poommetee Ketson | |
Several visual improvements. |