Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | |
(Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too) | |||
2017-07-09 | Fix duplicated resource_local_to_scene | Poommetee Ketson | |
2017-06-25 | Usability improvements for folding. Unfortunately SpatialMaterial broke ↵ | Juan Linietsky | |
compatibility. | |||
2017-06-25 | -Added folding to property editor, persistent on objects it edits | Juan Linietsky | |
-Some changes to tree to support this properly | |||
2017-06-20 | ColorPicker: fix DPI, hue & color update issues | Poommetee Ketson | |
2017-06-19 | Fix ColorPicker's screen pick functionality | Mariano Suligoy | |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly | |
2017-06-05 | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | |
renamed all Rect2.pos to Rect2.position | |||
2017-06-04 | Removed stupid right arrow to edit resource. Now simply click it.. | Juan Linietsky | |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly | |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | |
this might cause bugs I haven't found yet.. | |||
2017-05-20 | Merge pull request #8631 from volzhs/editor-theme-custom | Rémi Verschelde | |
New customizable editor theme | |||
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | |
2017-05-09 | Fix click area for bool parameter | Jose M Pan | |
This fixes the issue #8551: VisualScript: can't change bool parameter in function call | |||
2017-05-09 | New customizable editor theme | volzhs | |
2017-05-02 | Merge pull request #8612 from magyar123/pr-show-dict-contents | Rémi Verschelde | |
Make property editor display dictionaries (read only) | |||
2017-05-02 | Merge pull request #8541 from RandomShaper/opt-out-capitalization | Rémi Verschelde | |
Add setting to opt-out of capitalization in property inspectors | |||
2017-05-01 | Make property editor display dictionaries (read only) | mbalint12 | |
2017-04-27 | Add setting to opt-out of capitalization in the property inspector | Pedro J. Estébanez | |
2017-04-26 | Fix recognition of resource extensions. | Andreas Haas | |
Also removes a related debug print. | |||
2017-04-20 | Merge pull request #8359 from volzhs/script-filename-master | Rémi Verschelde | |
Show script filename instead of thumbnail | |||
2017-04-14 | Merge pull request #8389 from volzhs/inspector-button-margin-master | Andreas Haas | |
Make buttons closer in Inspector panel | |||
2017-04-14 | Make buttons closer in Inspector panel | volzhs | |
2017-04-12 | Show script filename instead of thumbnail | volzhs | |
2017-04-11 | Prevent to take too much space for long vertical texture | volzhs | |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | |
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | |||
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-04-03 | Fix crash when change project settings | volzhs | |
2017-03-18 | Make Create New Node dialog resizable and burninate old dialog | Ray Koopa | |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | |
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. |