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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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property_editor.cpp
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Author
2017-12-10
Merge pull request #13351 from poke1024/fix12451_2
Rémi Verschelde
2017-12-10
fix certain popup close clicks with popup buttons
Bernhard Liebl
2017-12-10
PropertyEditor: Filter out resource_local_to_scene
Rémi Verschelde
2017-12-09
PropertyEditor: Fix display of property doc in tooltip
Rémi Verschelde
2017-12-09
Remove layer flyout label.
Ray Koopa
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
Merge pull request #13958 from jjjuande/fix_revert_button
Rémi Verschelde
2017-12-06
Fix and rewrite folding logic, closes #14005, closes #13421
Juan Linietsky
2017-12-04
Fix the revert button issue with instanced nodes
Juande
2017-12-02
Some untranslated UI strings
Unknown
2017-11-28
Small fixes to #13233
Dmitry Koteroff
2017-11-27
Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint
Rémi Verschelde
2017-11-26
Makes possible to interpret comma as decimal point in editor
Dmitry Koteroff
2017-11-24
Implemented a collapse/expand all feature request for Inspector (issue #9427)...
Dmitry Koteroff
2017-11-20
Merge pull request #11940 from GodotExplorer/debugger
Rémi Verschelde
2017-11-20
Merge pull request #12952 from bojidar-bg/12392-export-enums
Rémi Verschelde
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
Allow exporting enums from GDScript
Bojidar Marinov
2017-11-17
Better supported for remote object editing with the inspector with a simple d...
geequlim
2017-11-09
Removed show type icons option
Daniel J. Ramirez
2017-10-27
Fixed interface scaling issues with editor action button and value editor pop...
Jake Larson
2017-10-27
Merge pull request #12432 from larsonjj/fix/property_editor_action_buttons
Rémi Verschelde
2017-10-27
Fix editor action button layout
Jake Larson
2017-10-25
Fix text margins in value editor pop-up.
Robin Arys
2017-10-14
keep display int if int range
Suchaaver Chahal
2017-10-09
change step to .01 for float
Suchaaver Chahal
2017-10-06
VisualScript: Fix crash with get_node().
Andreas Haas
2017-10-02
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
Merge pull request #11646 from djrm/pr_visual_improvements
Poommetee Ketson
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-29
EditorSettings: Move interface/ properties to interface/editor
Andreas Haas
2017-09-28
Several visual improvements.
Daniel J. Ramirez
2017-09-25
Removed most of the custom colors from the interface.
Daniel J. Ramirez
2017-09-26
Merge pull request #11424 from groud/control_node_presets
Rémi Verschelde
2017-09-24
Added the ability to revert to initial value in editor settings.
Daniel J. Ramirez
2017-09-22
Ability to convert from SpatialMaterial to ShaderMaterial
Juan Linietsky
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-15
fix editor/property_editor.cpp missing TTR
sersoong
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-08-29
Improved and added some icons
Daniel J. Ramirez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-20
Merge pull request #10455 from groud/control_margin_fixes
Rémi Verschelde
2017-08-19
Some control fixes and removed useless lines
Gilles Roudiere
2017-08-18
-Properly check limits to objects sent (regarding to size), fixes #9034
Juan Linietsky
2017-08-17
Fix/improve property evaluator
Pedro J. Estébanez
2017-08-16
Merge pull request #10307 from Rubonnek/update-argument-names
Rémi Verschelde
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