Age | Commit message (Expand) | Author |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-13 | Fix casing of the "to" stop word in editor strings | Hugo Locurcio |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-16 | Documentation search fixes | Gregory Basile |
2021-06-05 | Fix property editor to make changes if popup closed (remake) | Yuri Roubinsky |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-04-27 | Improve the editor theme | Hugo Locurcio |
2021-04-06 | Add Various ColorPicker shapes | Kongfa Waroros |
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke |
2021-03-10 | Implement Navigation layers | Gilles Roudière |
2021-01-06 | Fix cases of resources destroyed too early | Pedro J. Estébanez |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-23 | Rename Control margin to offset | Marcel Admiraal |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg |
2020-11-09 | Variant: Rename Type::_RID to Type::RID | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-22 | Fix custom property editor to correctly show Basis | Yuri Roubinsky |
2020-07-27 | Make all String float conversion methods be 64-bit | Aaron Franke |
2020-07-14 | Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r... | Stijn Hinlopen |
2020-07-01 | Merge pull request #38713 from aaronfranke/string-64bit | Rémi Verschelde |
2020-06-10 | Fix custom property editor layout | Yuri Roubinsky |
2020-06-03 | Remove 32-bit String to_int method | Aaron Franke |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Revert "Renamed plane's d to distance" | Rémi Verschelde |
2020-05-10 | Renamed plane's d to distance | Marcus Elg |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |
2020-04-06 | Remove Node.get_position_in_parent() | Tomasz Chabora |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-15 | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu |
2019-10-23 | Add clear menu entries for extending and replacing scripts | Anubhab Ghosh |