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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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editor
/
project_settings_editor.h
Age
Commit message (
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Author
2018-08-11
Add clear text button to LineEdit
Łukasz Rutkowski
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-06-08
Move the deadzone to a column in the input project settings
Gilles Roudiere
2018-04-16
Allow actions to provide an analog value
Gilles Roudiere
2018-04-07
Allows to map an action to all devices.
Nibodhika
2018-02-14
Enable EditorPlugin to add/remove autoloads
Will Nations
2018-02-02
Fix UX with project settings search functionality
Paolo Perkovic
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-10-28
ProjectSettings: show error msg in a label instead
Poommetee Ketson
2017-10-24
Added the ability to filter the list of locales in the Remap tab.
DimOkGamer
2017-09-04
Merge pull request #10874 from Noshyaar/pr-action
Rémi Verschelde
2017-09-04
ProjectSettings: enhance add action error, fix confirm dialog
Poommetee Ketson
2017-09-03
Added transmission shader parameter.
Juan Linietsky
2017-09-01
Fix files header
Poommetee Ketson
2017-08-28
Fix inability to change project settings
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky