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godot-fmod
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Godot with FMOD integration
RayHammer
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project_settings_editor.h
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Commit message (
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Author
2022-10-08
Only show named layers in layer menu
Haoyu Qiu
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-02
Change translation remaps if files are moved
PucklaMotzer09
2022-07-31
Hide altering custom properties in basic mode
fox
2022-07-28
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-01
Minor fixes/refactoring of project and editor setting dialogs
Hendrik Brucker
2022-01-16
Fix theming update in several editor classes
Yuri Roubinsky
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-05-14
Improve Project Settings Editor
Danil Alexeev
2021-02-23
Added Import Defaults Editor in Project Settings
reduz
2021-02-19
New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings.
Eric M
2021-02-18
Reorganize Project Settings
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-08-18
Fixed issues with adding custom project settings and added confirmation dialo...
Eric M
2020-08-10
Rewrite ProjectSettings editor advanced options
Stijn Hinlopen
2020-07-14
Refactor Project Settings:
Stijn Hinlopen
2020-07-02
Add translation parser plugin support
SkyJJ
2020-07-02
Added "POT generation" feature under "Localization" in the Editor
SkyJJ
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-17
Implement global and per instance shader uniforms.
Juan Linietsky
2020-03-25
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-03
Signals: Fix some regressions from #36426
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-06
Focus the search box when pressing Ctrl+F in Project/Editor Settings
Hugo Locurcio
2019-09-05
Input actions can be reordered by drag and drop.
J-Camilleri
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-08-15
Merge pull request #19837 from willnationsdev/plugin-utilities
Rémi Verschelde
2018-08-11
Add clear text button to LineEdit
Łukasz Rutkowski
2018-07-26
Add PluginConfigDialog, EditorPluginSettings GUI
Will Nations
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-06-08
Move the deadzone to a column in the input project settings
Gilles Roudiere
2018-04-16
Allow actions to provide an analog value
Gilles Roudiere
2018-04-07
Allows to map an action to all devices.
Nibodhika
2018-02-14
Enable EditorPlugin to add/remove autoloads
Will Nations
2018-02-02
Fix UX with project settings search functionality
Paolo Perkovic
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-10-28
ProjectSettings: show error msg in a label instead
Poommetee Ketson
2017-10-24
Added the ability to filter the list of locales in the Remap tab.
DimOkGamer
2017-09-04
Merge pull request #10874 from Noshyaar/pr-action
Rémi Verschelde
2017-09-04
ProjectSettings: enhance add action error, fix confirm dialog
Poommetee Ketson
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