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path: root/editor/project_settings_editor.cpp
AgeCommit message (Expand)Author
2022-07-09Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge
2022-06-21Implement Running Godot as Movie Writerreduz
2022-05-31Merge pull request #61455 from fire-forge/tabRémi Verschelde
2022-05-28Use consistent casing in editor filter/search barsFireForge
2022-05-26Use "odd" style for TabContainers on base BG colorFireForge
2022-05-20Add a new HashSet templatereduz
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-12Add a new HashMap implementationreduz
2022-05-05Disallow Callable, Signal and RID in export arrayskobewi
2022-04-06Fix some issues found by cppcheck.bruvzg
2022-04-05[Input] Add extra `shortcut_input` input processing step to process Unicode c...bruvzg
2022-03-17Make `TabBar/Container` default their alignments to the left instead of centerMichael Alexsander
2022-03-18Improve inspector filteringHaoyu Qiu
2022-03-09Fix Autoload capitalization inconsistencyHaoyu Qiu
2022-03-04Replace some bits of code left to work with the new `TabContainer`Michael Alexsander
2022-03-03Make `TabContainer` use `TabBar` internallyMichael Alexsander
2022-02-16Convert _notification methods to switch - Chunk CJakob Bouchard
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-02-03Merge pull request #57562 from AnilBK/string-add-containsRémi Verschelde
2022-02-03Merge pull request #57175 from fire-forge/add-type-iconsRémi Verschelde
2022-02-04String: Add contains().Anilforextra
2022-02-03Add type icons to Project Settings, Array, and Dictionary editorsfire540
2022-02-01Minor fixes/refactoring of project and editor setting dialogsHendrik Brucker
2022-01-16Merge pull request #56832 from Chaosus/fix_themingYuri Roubinsky
2022-01-16Fix theming update in several editor classesYuri Roubinsky
2022-01-14Remove support for PVRTC texture encoding and decodingHugo Locurcio
2022-01-12Check if action name exists before adding it or renaming an action to itMarcel Admiraal
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-08-31Make platform feature tag names lowercaseHugo Locurcio
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-05-14Improve Project Settings EditorDanil Alexeev
2021-05-05Improve ActionMapEditorDanil Alexeev
2021-04-20ProjectSettingsEditor: Make "Type" OptionButton item ids match corresponding ...kleonc
2021-02-26Save ProjectSettings on editor restartkobewi
2021-02-24Fix capitalization of checkbox in Input Map EditorMichael Alexsander
2021-02-23Added Import Defaults Editor in Project Settingsreduz
2021-02-19New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings.Eric M
2021-02-18Reorganize Project Settingsreduz
2021-02-13Fix editor always redrawingreduz
2021-01-10Don't allow adding Objects to the project settingsHugo Locurcio
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-11-09Refactored variant constructor logicreduz