Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-16 | Fix renaming actions in the Project settings | Bojidar Marinov | |
Fixes #27113, a regression from 6daed7d12294b3f47f1ecb309d2e2b5b225ee663 | |||
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin | |
Fixes #25316. | |||
2019-01-25 | Properly warn about the effects of changing an import type, as well as force ↵ | Juan Linietsky | |
editor restart. Fixes #23874 | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-04 | Move "Dialog Bounds" from the Editor Settings to project's metadata | Michael Alexsander Silva Dias | |
2018-09-14 | ProjectSettings: Fix InputMap editor on HiDPI | Rémi Verschelde | |
Fixes #20898. | |||
2018-09-11 | Replace last occurrences of PropertyEditor by EditorInspector | Rémi Verschelde | |
Updates the following plugins: - ConnectionsDialog - ScriptEditorDebugger - ItemListEditorPlugin Also drop now unnecessary compatibility methods. | |||
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde | |
2018-08-21 | BPTC support | elasota | |
2018-08-15 | Merge pull request #19837 from willnationsdev/plugin-utilities | Rémi Verschelde | |
Add PluginConfigDialog. | |||
2018-08-14 | Merge pull request #20747 from hpvb/fix-20184 | Rémi Verschelde | |
Do not call _update_actions when only changing deadzone | |||
2018-08-11 | Do not use theme to set LineEdit right_icon | Łukasz Rutkowski | |
2018-08-11 | Add clear text button to LineEdit | Łukasz Rutkowski | |
- Add pressed state to clear button - Enable clear button on all inputs with search icon - Remove duplicate clear buttons - Fix rendering of icon for center and right alignments - Add clear button to more search fields - Add clear icon to default theme - Add method to control enabled state of clear button - Add property to enable clear button from inspector | |||
2018-08-05 | Do not call _update_actions when only changing deadzone | Hein-Pieter van Braam | |
Because changing the deadzone with a click happens during _propagate_mouse_event the tree is always blocked leading to a crash. We don't actually need to update actions here anyway. This fixes #20184 | |||
2018-07-26 | Add PluginConfigDialog, EditorPluginSettings GUI | Will Nations | |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | |
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case. | |||
2018-07-19 | -Project/Editor settings now use new inspector | Juan Linietsky | |
-Project/Editor settings now show tooltips properly -Settings thar require restart now will show a restart warning -Video driver is now visible all the time, can be changed easily -Added function to request current video driver | |||
2018-07-17 | Merge pull request #18717 from Essojadojef/fix-inputmap-categories | Max Hilbrunner | |
Fix all Input Map actions expand when an event is modified | |||
2018-07-09 | Added support for extra mouse buttons. | unknown | |
2018-07-03 | Fix button regression | Chaosus | |
2018-07-03 | Merge pull request #19244 from Chaosus/settingsperformance_and_colordeferred | Max Hilbrunner | |
Increases settings apply speed and added deferred color setting to ColorPicker | |||
2018-06-08 | Move the deadzone to a column in the input project settings | Gilles Roudiere | |
2018-06-05 | i18n: Sync translation templates with current source | Rémi Verschelde | |
(cherry picked from commit 74808e71d213888d40671246ace3c701dd674a2b) | |||
2018-05-31 | Increase settings apply speed and added deferred color apply | Chaosus | |
2018-05-15 | -New inspector. | Juan Linietsky | |
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) - | |||
2018-05-08 | Fix actions unfold in Input Map when events are modified | Alessandro | |
2018-05-07 | Merge pull request #18610 from homer666/editor-popup-adjustments | Juan Linietsky | |
Adjust default editor dialog window sizes | |||
2018-05-05 | Adjust default editor popup sizes | homer666 | |
2018-05-03 | Small changes for some strings. | Michael Alexsander Silva Dias | |
2018-04-22 | Change ".." punctuation for "..." in editor strings (#16507) | Hugo Locurcio | |
2018-04-18 | Fixes left/up axis not mappable as actions | Gilles Roudiere | |
2018-04-16 | Allow actions to provide an analog value | Gilles Roudiere | |
2018-04-07 | Allows to map an action to all devices. | Nibodhika | |
This is accomplished by setting a special value (-1) to the device variable in the InputEvent that's being used to compare with the one received from the OS. This special value is invalid for a regular input, so it should be safe. Implements #17942 | |||
2018-03-17 | Fix non-valid characters for `input_action` | robfram | |
Add a new function to check action names, `_validate_action_name`, in the spirit of `_valprop`. Offending characters include non-printable ascii, and `\/=:"`. Also set only one text for the UI message. | |||
2018-03-13 | Merge pull request #17013 from Noshyaar/theme | Rémi Verschelde | |
Update icons when theme changed | |||
2018-03-12 | Fix non working action names containing whitespaces | robfram | |
Now the action name is quoted if it contains spaces. Also, quotation mark (") is added to the forbidden character list for action names, as it was also a bug. Fix #17322 | |||
2018-02-25 | Update icons when theme changed | Poommetee Ketson | |
2018-02-02 | Fix UX with project settings search functionality | Paolo Perkovic | |
2018-01-30 | ProjectSettings: Disallow adding properties without name. | Andreas Haas | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-21 | Fixes and modifications for some dialogs. | Michael Alexsander Silva Dias | |
2017-12-17 | Clean up setting dialogues a bit. | Ray Koopa | |
2017-12-12 | Enhance undoredo action name, TTR, cleanup | Poommetee Ketson | |
2017-12-07 | Removed style override inside the Localization tab in the Project Settings. | Michael Alexsander Silva Dias | |
2017-11-21 | Merge pull request #11933 from cxong/master | Juan Linietsky | |
Use "Command" instead of "Meta" for macOS (#1619) | |||
2017-11-13 | Merge pull request #12895 from volzhs/better-ttr-format | Rémi Verschelde | |
Better TTR format | |||
2017-11-13 | Better TTR format | volzhs | |
2017-11-11 | Merge pull request #12829 from ianb96/project_settings_fix | Andreas Haas | |
Project Settings Crash fix | |||
2017-11-10 | fix #12769 project settings crash | Ian | |