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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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project_settings_editor.cpp
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Author
2023-02-13
Improvements and fixes based on Weblate comments
Haoyu Qiu
2023-02-01
Merge pull request #71322 from EricEzaM/55856-proj-settings-initial-array-dic...
Rémi Verschelde
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-13
Fix Project Settings array/dicts initial value being shared instances of the ...
Eric M
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-21
Fix closing project setting window with ESC while listening for input
Markus Sauermann
2022-12-07
Add feature tags to signify engine float precision
Mikael Hermansson
2022-12-01
Allow specifying a prefix to automatically detect library files for gdextensi...
Gilles Roudière
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-08
Only show named layers in layer menu
Haoyu Qiu
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Split `action_map_editor` file into one file per class it contained.
Eric M
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-02
Change translation remaps if files are moved
PucklaMotzer09
2022-07-31
Merge pull request #49045 from foxydevloper/hide-custom-settings-non-advanced
Rémi Verschelde
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
Hide altering custom properties in basic mode
fox
2022-07-28
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-26
Split up editor export code into multiple files
Aaron Franke
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-06-21
Implement Running Godot as Movie Writer
reduz
2022-05-31
Merge pull request #61455 from fire-forge/tab
Rémi Verschelde
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-26
Use "odd" style for TabContainers on base BG color
FireForge
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-05-05
Disallow Callable, Signal and RID in export arrays
kobewi
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-17
Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
2022-03-18
Improve inspector filtering
Haoyu Qiu
2022-03-09
Fix Autoload capitalization inconsistency
Haoyu Qiu
2022-03-04
Replace some bits of code left to work with the new `TabContainer`
Michael Alexsander
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-03
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-03
Merge pull request #57175 from fire-forge/add-type-icons
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-03
Add type icons to Project Settings, Array, and Dictionary editors
fire540
2022-02-01
Minor fixes/refactoring of project and editor setting dialogs
Hendrik Brucker
2022-01-16
Merge pull request #56832 from Chaosus/fix_theming
Yuri Roubinsky
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