Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-13 | Disable ok button if no key is selected when adding event to an action | Gilles Roudière | |
2019-11-07 | Merge pull request #32527 from OsamaElHariri/fix_locale_filter | Rémi Verschelde | |
Fix locale filter in project settings editor | |||
2019-11-04 | Fix key names being wrongly capitalized in the input map editor | Hugo Locurcio | |
This also fixes the prompt in the editor shortcuts dialog while removing duplicated code. This closes #33305. | |||
2019-10-25 | Fix off-by-one error in the Project Settings type dropdown | Hugo Locurcio | |
This closes #33075. | |||
2019-10-14 | Small fixes to redundand code, copy paste bugs | qarmin | |
2019-10-07 | Allow all Variant types to be added as project settings | Hugo Locurcio | |
2019-10-06 | Focus the search box when pressing Ctrl+F in Project/Editor Settings | Hugo Locurcio | |
2019-10-03 | Fix locale filter in project settings editor | Osama El Hariri | |
2019-09-27 | Fix crash when moving an action into itself in the Input Map editor | Michael Alexsander Silva Dias | |
2019-09-24 | Merge pull request #31970 from HaSa1002/i18n | Rémi Verschelde | |
Fixed out of range crash on remapping files for translation | |||
2019-09-23 | Add some missing feature tags to the "Override For..." menu | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2782. | |||
2019-09-23 | Merge pull request #31061 from Abstract-Everything/input-actions-reorder-ui | Rémi Verschelde | |
Input actions can be reordered by drag and drop. | |||
2019-09-10 | Fix right click crash in Locales Filter | lupoDharkael | |
2019-09-05 | Input actions can be reordered by drag and drop. | J-Camilleri | |
2019-09-04 | Fix out of range crash on remapping files | HaSa1002 | |
2019-08-30 | Merge pull request #25353 from azagaya/master | Rémi Verschelde | |
Use also invisible tabs to calculate minimum size of tab container | |||
2019-08-30 | Make tab containers in editor, project settings, and export dialog, to use ↵ | azagaya | |
hidden tabs for min size computation. | |||
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-15 | Added DualShock Equivalents to Joypad Button 10 and 11 | Daniel Larson | |
2019-07-01 | Merge pull request #30126 from qarmin/remove_unnecessary_code | Rémi Verschelde | |
Remove unnecessary code and add some error explanations | |||
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin | |
2019-07-01 | Tweak gamepad button names to be consistent with the documentation | Hugo Locurcio | |
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-05-28 | Merge pull request #28454 from homer666/popup-centered-maxsize | Rémi Verschelde | |
Add `popup_centered_clamped()` method to Popup | |||
2019-04-30 | Merge pull request #25720 from qarmin/fix_hide_search_project_settings | Rémi Verschelde | |
Clear SearchBox when unclick SearchButton | |||
2019-04-30 | Merge pull request #27707 from Calinou/tweak-message-wording | Rémi Verschelde | |
Improve wording of various messages and make casing more consistent | |||
2019-04-30 | Add Popup::popup_centered_clamped method | homer666 | |
- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped() | |||
2019-04-21 | Improve wording of various messages and make casing more consistent | Hugo Locurcio | |
This also adds the number of selected projects to the confirmation dialog that appears before removing projects. | |||
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | |
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes). | |||
2019-03-25 | Use the "warning" color for the "restart required" label | Hugo Locurcio | |
This makes the color match the warning icon placed besides the label. | |||
2019-03-16 | Fix renaming actions in the Project settings | Bojidar Marinov | |
Fixes #27113, a regression from 6daed7d12294b3f47f1ecb309d2e2b5b225ee663 | |||
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin | |
Fixes #25316. | |||
2019-02-08 | Clearch SearchBox when unclick SearchButton | qarmin | |
2019-01-25 | Properly warn about the effects of changing an import type, as well as force ↵ | Juan Linietsky | |
editor restart. Fixes #23874 | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-04 | Move "Dialog Bounds" from the Editor Settings to project's metadata | Michael Alexsander Silva Dias | |
2018-09-14 | ProjectSettings: Fix InputMap editor on HiDPI | Rémi Verschelde | |
Fixes #20898. | |||
2018-09-11 | Replace last occurrences of PropertyEditor by EditorInspector | Rémi Verschelde | |
Updates the following plugins: - ConnectionsDialog - ScriptEditorDebugger - ItemListEditorPlugin Also drop now unnecessary compatibility methods. | |||
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde | |
2018-08-21 | BPTC support | elasota | |
2018-08-15 | Merge pull request #19837 from willnationsdev/plugin-utilities | Rémi Verschelde | |
Add PluginConfigDialog. | |||
2018-08-14 | Merge pull request #20747 from hpvb/fix-20184 | Rémi Verschelde | |
Do not call _update_actions when only changing deadzone | |||
2018-08-11 | Do not use theme to set LineEdit right_icon | Łukasz Rutkowski | |
2018-08-11 | Add clear text button to LineEdit | Łukasz Rutkowski | |
- Add pressed state to clear button - Enable clear button on all inputs with search icon - Remove duplicate clear buttons - Fix rendering of icon for center and right alignments - Add clear button to more search fields - Add clear icon to default theme - Add method to control enabled state of clear button - Add property to enable clear button from inspector | |||
2018-08-05 | Do not call _update_actions when only changing deadzone | Hein-Pieter van Braam | |
Because changing the deadzone with a click happens during _propagate_mouse_event the tree is always blocked leading to a crash. We don't actually need to update actions here anyway. This fixes #20184 | |||
2018-07-26 | Add PluginConfigDialog, EditorPluginSettings GUI | Will Nations | |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | |
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case. | |||
2018-07-19 | -Project/Editor settings now use new inspector | Juan Linietsky | |
-Project/Editor settings now show tooltips properly -Settings thar require restart now will show a restart warning -Video driver is now visible all the time, can be changed easily -Added function to request current video driver | |||
2018-07-17 | Merge pull request #18717 from Essojadojef/fix-inputmap-categories | Max Hilbrunner | |
Fix all Input Map actions expand when an event is modified |