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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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project_settings_editor.cpp
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Author
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-03
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-03
Merge pull request #57175 from fire-forge/add-type-icons
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-03
Add type icons to Project Settings, Array, and Dictionary editors
fire540
2022-02-01
Minor fixes/refactoring of project and editor setting dialogs
Hendrik Brucker
2022-01-16
Merge pull request #56832 from Chaosus/fix_theming
Yuri Roubinsky
2022-01-16
Fix theming update in several editor classes
Yuri Roubinsky
2022-01-14
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-12
Check if action name exists before adding it or renaming an action to it
Marcel Admiraal
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-05-14
Improve Project Settings Editor
Danil Alexeev
2021-05-05
Improve ActionMapEditor
Danil Alexeev
2021-04-20
ProjectSettingsEditor: Make "Type" OptionButton item ids match corresponding ...
kleonc
2021-02-26
Save ProjectSettings on editor restart
kobewi
2021-02-24
Fix capitalization of checkbox in Input Map Editor
Michael Alexsander
2021-02-23
Added Import Defaults Editor in Project Settings
reduz
2021-02-19
New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings.
Eric M
2021-02-18
Reorganize Project Settings
reduz
2021-02-13
Fix editor always redrawing
reduz
2021-01-10
Don't allow adding Objects to the project settings
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-11-09
Refactored variant constructor logic
reduz
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-08-28
Add placeholders to the searchbars in the Project/Editor settings
Michael Alexsander
2020-08-18
Fixed issues with adding custom project settings and added confirmation dialo...
Eric M
2020-08-14
Fix and tweak the new header in "Project Settings"
Michael Alexsander
2020-08-10
Rewrite ProjectSettings editor advanced options
Stijn Hinlopen
2020-07-14
Refactor Project Settings:
Stijn Hinlopen
2020-07-04
Merge pull request #40092 from hinlopen/remove-find-last
Rémi Verschelde
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-07-02
Add translation parser plugin support
SkyJJ
2020-07-02
Added "POT generation" feature under "Localization" in the Editor
SkyJJ
2020-06-21
Merge pull request #39661 from dreamsComeTrue/restart-project-settings-msg
Rémi Verschelde
2020-06-19
Project Settings 'restart' message put focus on editor rather than project it...
Dominik 'dreamsComeTrue' Jasiński
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-13
Update game controller enums.
Marcel Admiraal
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
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