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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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project_settings_editor.cpp
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Author
2018-05-03
Small changes for some strings.
Michael Alexsander Silva Dias
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-04-18
Fixes left/up axis not mappable as actions
Gilles Roudiere
2018-04-16
Allow actions to provide an analog value
Gilles Roudiere
2018-04-07
Allows to map an action to all devices.
Nibodhika
2018-03-17
Fix non-valid characters for `input_action`
robfram
2018-03-13
Merge pull request #17013 from Noshyaar/theme
Rémi Verschelde
2018-03-12
Fix non working action names containing whitespaces
robfram
2018-02-25
Update icons when theme changed
Poommetee Ketson
2018-02-02
Fix UX with project settings search functionality
Paolo Perkovic
2018-01-30
ProjectSettings: Disallow adding properties without name.
Andreas Haas
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-21
Fixes and modifications for some dialogs.
Michael Alexsander Silva Dias
2017-12-17
Clean up setting dialogues a bit.
Ray Koopa
2017-12-12
Enhance undoredo action name, TTR, cleanup
Poommetee Ketson
2017-12-07
Removed style override inside the Localization tab in the Project Settings.
Michael Alexsander Silva Dias
2017-11-21
Merge pull request #11933 from cxong/master
Juan Linietsky
2017-11-13
Merge pull request #12895 from volzhs/better-ttr-format
Rémi Verschelde
2017-11-13
Better TTR format
volzhs
2017-11-11
Merge pull request #12829 from ianb96/project_settings_fix
Andreas Haas
2017-11-10
fix #12769 project settings crash
Ian
2017-11-10
Replace Del icon by Remove icon
William McKIE
2017-10-31
Clear text when a new action is added Project Settings Input Map
bncastle
2017-10-28
ProjectSettings: show error msg in a label instead
Poommetee Ketson
2017-10-24
Added the ability to filter the list of locales in the Remap tab.
DimOkGamer
2017-10-15
Fix deleting localization remap option.
DimOkGamer
2017-10-13
Use "Command" for OSX in translation strings (#1619)
Cong
2017-10-05
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-03
fixed the OS.has_feature() API, and added support for 32 and 64.
Juan Linietsky
2017-09-27
Remove unecessary anchors&margins set causing bad display (sons of containers)
Gilles Roudiere
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-06
-Fixed changes to default input actions not working, closes #10502
Juan Linietsky
2017-09-04
Merge pull request #10874 from Noshyaar/pr-action
Rémi Verschelde
2017-09-04
ProjectSettings: enhance add action error, fix confirm dialog
Poommetee Ketson
2017-09-03
Added transmission shader parameter.
Juan Linietsky
2017-09-02
Fix typos 'a' and 'an'
Poommetee Ketson
2017-09-01
Fix files header
Poommetee Ketson
2017-08-28
Fix inability to change project settings
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
Fix typo 'an setting' to 'a setting'
Poommetee Ketson
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-08
Several ui improvements (mostly margins)
Daniel J. Ramirez
2017-07-31
Some theme and usability improvements
Daniel J. Ramirez
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
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