Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-28 | Use consistent casing in editor filter/search bars | FireForge | |
2022-05-25 | HTML5: Always disable Asset Library | Rémi Verschelde | |
GitHub doesn't allow CORS so we can't download assets from it. There'd also be more work needed for the Asset Library plugin to be usable in the Web editor even if that was supported. | |||
2022-05-25 | Project Manager: Fix crash on resize with assetlib disabled | Rémi Verschelde | |
Follow-up to #61215. | |||
2022-05-20 | Add a new HashSet template | reduz | |
* Intended to replace RBSet in most cases. * Optimized for iteration speed | |||
2022-05-20 | Merge pull request #61211 from Calinou/project-manager-fix-small-window-size | Rémi Verschelde | |
2022-05-20 | Fix project manager display at small window sizes | Hugo Locurcio | |
- Don't use minimum size for project order/filter controls. This also allows the filter field to become longer at large window sizes. - Hide the loading label instead of changing its opacity. This causes a reflow during loading, but this is preferable to having the UI overflow. - Hide the About button on Android as it will spawn a dialog that's too large to be closed on most screens. - Hide the language dropdown on Android as it doesn't work correctly. This allows the project manager to be displayed correctly at much lower window sizes than previously. | |||
2022-05-19 | Tweaks to improve the Project Manager display at small sizes | Aaron Franke | |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record | |
2022-05-16 | Replace most uses of Map by HashMap | reduz | |
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | |||
2022-05-11 | Fix ZipIO crash when reused (and possible leaks). | bruvzg | |
2022-05-10 | Fix display of unsupported project features in the project manager | Aaron Franke | |
2022-04-27 | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde | |
2022-04-27 | Merge pull request #58383 from bruvzg/no_inv_window_placement | Rémi Verschelde | |
2022-04-22 | Implement Label3D node. | bruvzg | |
Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector. | |||
2022-04-20 | Avoid setting sub-window or started project window positions, if it's ↵ | bruvzg | |
impossible to get screen rect. | |||
2022-04-20 | Fix more issues found by cppcheck. | bruvzg | |
2022-04-16 | Unzip read success no longer breaks read loop | Josh Kabo | |
unzReadCurrentFile(3) returns number of bytes read, so the current code only processes the file if no bytes were read (UNZ_OK is a #define equal to 0). I've altered the break to occur only on unsuccessful read, (when unzReadCurrentFile(3) returns less than zero), and added an error message for when an unsuccessful read occurs. | |||
2022-04-12 | Merge pull request #54740 from ↵ | Rémi Verschelde | |
LightningAA/project-manager-sort-by-most-recent-as-default | |||
2022-04-11 | Merge pull request #59440 from bruvzg/fd_ref_counted | Rémi Verschelde | |
2022-04-11 | Make FileAccess and DirAccess classes reference counted. | bruvzg | |
2022-04-11 | Improvements to files_dropped signal | kobewi | |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg | |
2022-04-05 | [Input] Add extra `shortcut_input` input processing step to process Unicode ↵ | bruvzg | |
character input with Alt / Ctrl modifiers, after processing of shortcuts. | |||
2022-03-27 | Fix project manager window size not applying display scale correctly | floppyhammer | |
2022-03-26 | Fix project manager window centering in multi-monitor situation | C.Even | |
* When main screen's position in not (0,0) and editor scale is larger than 1, the project manager window was not centered in main screen | |||
2022-03-18 | Improves editor property name extraction | Haoyu Qiu | |
2022-03-17 | Make `TabBar/Container` default their alignments to the left instead of center | Michael Alexsander | |
2022-03-15 | Remove extra borders from the AssetLib plugin | Michael Alexsander | |
2022-03-11 | Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks | Rémi Verschelde | |
`DirAccess *` needs to be deleted manually, and this is often forgotten especially when doing early returns with `ERR_FAIL_COND`. `DirAccessRef` is deleted automatically when it goes out of scope. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-03-06 | fix same project opening mutliple times from project manager | Priyansh Rathi | |
2022-03-03 | Make `TabContainer` use `TabBar` internally | Michael Alexsander | |
2022-02-16 | Convert _notification methods to switch - Chunk C | Jakob Bouchard | |
2022-02-13 | Center initial position project manager window | TechnicalSoup | |
Ensure that the project manager window is centered on the screen if any resizing is performed due to DPI scaling. Resizing and repositioning code has been moved to after the initialisation of the window contents to improve UI response/presentation. | |||
2022-02-12 | Fix Project Manager crash on exit. | bruvzg | |
Fix editor settings loading / saving by Project Manager. | |||
2022-02-12 | Use EditorFileDialog instead of FileDialog in the project manager | Hendrik Brucker | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-09 | Core: Move generated `VERSION_HASH` to a `.cpp` file | Rémi Verschelde | |
This lets us have its definition in `core/version.h` and avoid rebuilding a handful of files every time the commit hash changes. | |||
2022-02-08 | Revert "Add missing SNAME macro optimization to all theme methods call" | Rémi Verschelde | |
This reverts commit a988fad9a092053434545c32afae91ccbdfbe792. As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used everywhere but only in critical code paths. For theme methods specifically, it was by design that only getters use `SNAME` and not setters. | |||
2022-02-06 | Add missing SNAME macro optimization to all theme methods call | jmb462 | |
2022-02-06 | Add missing SNAME macro optimization in some function calls | jmb462 | |
2022-02-04 | String: Add contains(). | Anilforextra | |
2022-01-05 | Fix decoding UTF-8 filenames on unzipping. | bruvzg | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-03 | Merge pull request #55487 from YeldhamDev/scroll_bikeshedding | Rémi Verschelde | |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-12-07 | ScrollContainer's scrollbar visibility is now enum | kobewi | |
2021-12-02 | Merge pull request #52916 from aaronfranke/no-default-env | Rémi Verschelde | |
Remove `default_env.tres` from generating in new projects | |||
2021-11-30 | Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()` | Michael Alexsander | |
2021-11-30 | Improve language lists in localization editor | kobewi | |