Age | Commit message (Collapse) | Author |
|
Happy new year to the wonderful Godot community!
|
|
|
|
Add an Export All button to the Export dialog
|
|
|
|
|
|
|
|
Otherwise one could quite easily end up with the exported game
being hidden files named ".x86_64" and ".pck" for example.
Also improved the default filename logic a bit to also include
extension, and never fallback to an empty string.
Also fixed being able to click "Export project" without selecting
a preset.
|
|
Thanks to @ibrahn for helping debug the crashes caused in ProjectExportDialog
by the stray `update_tree()` call, no longer needed in the new inspector.
|
|
|
|
|
|
Add debug flag to the 'Export PCK/ZIP' option
Make 'Export PCK/ZIP' notify when the export process begins. This is necessary to receive the 'EditorExportPlugin::_export_begin' callback
|
|
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
|
|
Happy new year to the wonderful Godot community!
|
|
This caused issues if one decided to export many formats in a row.
The new file extension would be appended to the previous one.
Now, the filename is retained without its extension for successive exports.
Fixes #7291
|
|
Fixes #11836
Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
|
|
|
|
-Added system for feature overrides, it's pretty cool :)
|
|
|
|
|
|
|
|
Missing download (need to discuss this!)
|
|
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
|
|
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
|