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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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project_converter_3_to_4.cpp
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Author
2022-08-26
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-25
Merge pull request #64804 from Mickeon/rename-path-progress
Rémi Verschelde
2022-08-25
Merge pull request #64824 from Mickeon/rename-polygon-invert
Rémi Verschelde
2022-08-24
Improves the API for monitoring contacts in RigidDynamicBody
fabriceci
2022-08-24
Rename Polygon2D.`invert_enable` to end with "d"
Micky
2022-08-24
Merge pull request #64370 from Mickeon/rename-marker-node
Rémi Verschelde
2022-08-24
Rename PathFollow's `offset`s to `progress` & `progress_ratio`
Micky
2022-08-23
Rename Position* nodes to Marker*
Micky
2022-08-22
Merge pull request #64462 from and3rson/convert3to4-fix-connect-args
Rémi Verschelde
2022-08-20
3to4: Fix handling of arrays in connect() and JSON alignment
Andrew Dunai
2022-08-19
Unexpose VelocityTracker3D
Max Hilbrunner
2022-08-09
Update editor/project_converter_3_to_4.cpp
Andrew Dunai
2022-08-09
Add conversion for instance(), set_shader_param() and node path literals
Andrew Dunai
2022-08-08
Add conversions for tweens, fix move_and_slide/start/await conversions
Andrew Dunai
2022-08-06
Add conversion for the RPC attributes in C#
Raul Santos
2022-08-06
Add conversion for `sync` and `slave` GDScript keywords
Raul Santos
2022-08-06
Merge pull request #63887 from qarmin/more_renames
Rémi Verschelde
2022-08-03
Various converter enhancements and bugfixes
Rafał Mikrut
2022-08-02
Add static method for creating RegEx
kobewi
2022-07-30
Fix a path handling issue of ProjectConverter3To4
heppocogne
2022-07-28
Rename every instance of "OGG" to "Ogg"
DeeJayLSP
2022-07-28
Rename AudioStreamSample to a more discoverable name
DeeJayLSP
2022-07-21
Fix various typos not caught by codespell
luz paz
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-06-28
More function/class renames in converter
Rafał Mikrut
2022-06-19
Move definition of const int ERROR_CODE to be reachable by all functions.
Georg Ziegler
2022-06-15
Add Godot 3.x -> Godot 4.x project converter
Rafał Mikrut