index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
project_converter_3_to_4.cpp
Age
Commit message (
Expand
)
Author
2022-08-19
Unexpose VelocityTracker3D
Max Hilbrunner
2022-08-09
Update editor/project_converter_3_to_4.cpp
Andrew Dunai
2022-08-09
Add conversion for instance(), set_shader_param() and node path literals
Andrew Dunai
2022-08-08
Add conversions for tweens, fix move_and_slide/start/await conversions
Andrew Dunai
2022-08-06
Add conversion for the RPC attributes in C#
Raul Santos
2022-08-06
Add conversion for `sync` and `slave` GDScript keywords
Raul Santos
2022-08-06
Merge pull request #63887 from qarmin/more_renames
Rémi Verschelde
2022-08-03
Various converter enhancements and bugfixes
Rafał Mikrut
2022-08-02
Add static method for creating RegEx
kobewi
2022-07-30
Fix a path handling issue of ProjectConverter3To4
heppocogne
2022-07-28
Rename every instance of "OGG" to "Ogg"
DeeJayLSP
2022-07-28
Rename AudioStreamSample to a more discoverable name
DeeJayLSP
2022-07-21
Fix various typos not caught by codespell
luz paz
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-06-28
More function/class renames in converter
Rafał Mikrut
2022-06-19
Move definition of const int ERROR_CODE to be reachable by all functions.
Georg Ziegler
2022-06-15
Add Godot 3.x -> Godot 4.x project converter
Rafał Mikrut