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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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pot_generator.cpp
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Author
2023-01-06
Merge pull request #70675 from ZangEldor/pot-generating-fix
Rémi Verschelde
2023-01-05
Fixed issue #70617 : generating POT for multiline message
Eldor Zang
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-09-02
Make some enhancements to the POT generation
Michael Alexsander
2021-04-26
Remove uses of `auto` for better readability and online code reviews
Hugo Locurcio
2021-02-18
Reorganize Project Settings
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-08-19
Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx.
SkyJJ
2020-08-19
Update POT generation to handle context and plurals
SkyJJ
2020-07-02
Add translation parser plugin support
SkyJJ
2020-07-02
Added "POT generation" feature under "Localization" in the Editor
SkyJJ