index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
Age
Commit message (
Expand
)
Author
2017-08-30
Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal
Rémi Verschelde
2017-08-29
Merge pull request #10745 from neikeq/fix-docdata-and-stuff
Juan Linietsky
2017-08-29
DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
Renamed 'script_changed' signal in the script editor plugin to 'edited_script...
Wilson E. Alvarez
2017-08-29
removed DISCARD built in variable, replaced by actual discard GLSL instructio...
Juan Linietsky
2017-08-28
Merge pull request #10614 from poke1024/realtime-polygon-2d
Rémi Verschelde
2017-08-28
-Some fixes to code completion.
Juan Linietsky
2017-08-28
Merge pull request #10667 from Zylann/freelook_inertia
Rémi Verschelde
2017-08-27
-Moved script run to editor, removed from project
Juan Linietsky
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
-Largely rewrote gridmap to simplify it
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Added freelook inertia
Marc Gilleron
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-27
Merge pull request #10625 from Rubonnek/fixed-leaks
Rémi Verschelde
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-26
Add several missing Null checks in _notification
Hein-Pieter van Braam
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
-Split EditorPlugin into EditorPlugin and EditorInterface
Juan Linietsky
2017-08-26
Changed camera interpolation to work when LMB is pressed and no modifiers are...
Juan Linietsky
2017-08-26
polygon2d realtime editing
Bernhard Liebl
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-25
Fixed several memory leaks
Wilson E. Alvarez
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
-Code completion for enumerations
Juan Linietsky
2017-08-23
Merge pull request #10573 from tagcup/gizmo_aabb_scaling_order
Rémi Verschelde
2017-08-22
Fix the order of transformations for selection bounding box in spatial editor.
Ferenc Arn
2017-08-22
Add ability to undo auto-indent
Pedro J. Estébanez
2017-08-22
Merge pull request #10538 from groud/fix_useless_separator
Rémi Verschelde
2017-08-22
Fix uneeded separator
Gilles Roudiere
2017-08-22
Merge pull request #10507 from toger5/override_code_them_bg
Rémi Verschelde
2017-08-22
Add null check to ScriptEditor get_current_tab_control() call
Hein-Pieter van Braam
2017-08-21
added setting to override the theme background with editor theme color
toger5
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-20
Merge pull request #10319 from neikeq/pr-engine-editor-hint
Juan Linietsky
2017-08-20
Merge pull request #10476 from Paulb23/delete_current_line_issue_9643
Rémi Verschelde
2017-08-20
Merge pull request #10460 from Zylann/orbit_sensitivity
Rémi Verschelde
2017-08-20
Merge pull request #10455 from groud/control_margin_fixes
Rémi Verschelde
2017-08-20
Delete current line, issue 9643
Paulb23
2017-08-19
Added option for mouse orbit sensitivity
Marc Gilleron
2017-08-19
Some control fixes and removed useless lines
Gilles Roudiere
2017-08-19
Removed style box border for script panel. Fixes #10410
toger5
2017-08-19
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-18
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
Juan Linietsky
2017-08-18
Update script signals in real-time when script changes. Fixes #8980
Juan Linietsky
2017-08-18
Properly manage drawing of primitives when they lack an area, fixes #8930
Juan Linietsky
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-16
Tilemap Editor: Setting to hide tile info in the menu bar
Rémi Verschelde
2017-08-16
Merge pull request #10300 from H4kor/anchor
Rémi Verschelde
[next]