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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-01-03
Merge pull request #56153 from Chaosus/shader_uniform_limit_warning
Rémi Verschelde
2022-01-03
Add a shader warning when the uniform buffer limit is exceeded
Yuri Roubinsky
2022-01-03
Merge pull request #55312 from YeldhamDev/theme_editor_undo
Rémi Verschelde
2022-01-02
Scale freelook sensitivity with zoom in the 3D editor
Hugo Locurcio
2022-01-02
Correctly show and hide tile set editor panel
PucklaMotzer09
2022-01-02
Fix various typos
luz paz
2021-12-31
Print time taken and request attention when lightmaps are done baking
Hugo Locurcio
2021-12-30
Clean preview_node of all none VisualInstances
SaracenOne
2021-12-30
Add undo/redo capabilities to the text control plugin
Michael Alexsander
2021-12-30
Add undo/redo capabilities to the theme editor
Michael Alexsander
2021-12-29
Make the theme editor correctly stop updating after it was hidden
Yuri Sizov
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-26
Correctly deselect properties of TileDataCollisionEditor
PucklaMotzer09
2021-12-25
Fix some gizmo behavior to make more consistent
Silc 'Tokage' Renew
2021-12-21
Editor: Resolve being able to move control nodes in containers using arrow keys
LlamaLad7
2021-12-21
Refactor render_mode in shaders, forbid declaring duplicates
Yuri Roubinsky
2021-12-20
Fix wrong ColorPicker shape with GradientEdit
jmb462
2021-12-18
Merge pull request #56041 from Zylann/null_checks2
Rémi Verschelde
2021-12-18
Fix crash if font fails loading when generating a preview
Marc Gilleron
2021-12-18
Fix font preview text color on light background
Haoyu Qiu
2021-12-16
Merge pull request #55747 from timothyqiu/editor-proxy
Fabio Alessandrelli
2021-12-14
Improve user communication in the Add Item Type dialog
Yuri Sizov
2021-12-12
Merge pull request #55836 from jabcross/asset-selectable
Rémi Verschelde
2021-12-12
Merge pull request #55860 from rcorre/mesh_typo
Rémi Verschelde
2021-12-12
Fix typo in create_outline error message.
Ryan Roden-Corrent
2021-12-11
Allow selection in asset description
jabcross
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
Fixup last commit, change misleading CodeEditor for consistency
Rémi Verschelde
2021-12-09
Fix mid-air conflict between #55299 and #55692
Rémi Verschelde
2021-12-09
Merge pull request #55299 from nathanfranke/renames
Rémi Verschelde
2021-12-09
Merge pull request #55692 from Chaosus/material_editor_canvas_item_mode
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
Add proxy support for the editor
Haoyu Qiu
2021-12-09
Fix some containers disabling wrong scrollbars
kobewi
2021-12-08
Merge pull request #51381 from Chaosus/shader_compile_enchancement
Yuri Roubinsky
2021-12-08
Make `compile` shader function to use struct instead long parameter list
Yuri Roubinsky
2021-12-08
Merge pull request #55694 from KoBeWi/scrollbar_modding_tools
Rémi Verschelde
2021-12-08
Rename GPUParticles attractor and collision nodes to have a 3D suffix
Hugo Locurcio
2021-12-07
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-12-07
Add CanvasItem mode support to the MaterialEditor
Yuri Roubinsky
2021-12-06
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...
Rémi Verschelde
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-12-06
Merge pull request #34005 from aaronfranke/minmax
Rémi Verschelde
2021-12-06
Merge pull request #55654 from KoBeWi/reset_softcode
Rémi Verschelde
2021-12-06
Add a constant StringName for RESET animation
kobewi
2021-12-06
Merge pull request #55651 from Calinou/remove-more-debug-prints
Rémi Verschelde
2021-12-05
Remove or make verbose some debugging prints
Hugo Locurcio
2021-12-05
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
Hugo Locurcio
2021-12-03
Disable base type changing when no type is selected in the theme editor
Michael Alexsander
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