Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-30 | Fix few icons in SpatialEditor which don't update when theme changed | Chaosus89 | |
2019-08-29 | Minor cleanup of the AssetLib's asset dialog | Michael Alexsander Silva Dias | |
2019-08-28 | AssetLib minor fixes and enhancements | Michael Alexsander Silva Dias | |
2019-08-27 | Merge pull request #31722 from Calinou/assetlib-improve-image-loading-speed | Rémi Verschelde | |
Improve image loading performance in the asset library | |||
2019-08-27 | Display a "broken file" icon for missing images in the asset library | Hugo Locurcio | |
This partially addresses #31683. | |||
2019-08-27 | Improve image loading performance in the asset library | Hugo Locurcio | |
This closes #31614. | |||
2019-08-26 | Merge pull request #31676 from KoBeWi/this_shader_is_a_history | Rémi Verschelde | |
Clear undo history on shader load | |||
2019-08-26 | Merge pull request #31674 from dankan1890/drag&drop_tileset | Rémi Verschelde | |
Added drag and drop to the tileset plugin. | |||
2019-08-26 | Clear undo history on shader load | Tomasz Chabora | |
2019-08-26 | Merge pull request #31556 from Chaosus/gles2_inverse | Rémi Verschelde | |
Implemented inverse shader function to GLES2 | |||
2019-08-26 | Merge pull request #31585 from 2shady4u/removeguides | Rémi Verschelde | |
Added button/shortcut for removing all guides | |||
2019-08-26 | Merge pull request #31615 from Calinou/assetlib-improve-loading | Rémi Verschelde | |
Improve loading UX in the asset library | |||
2019-08-26 | Added drag and drop to the tileset plugin. | dankan1890 | |
2019-08-25 | Fix _get_description param name (visual shaders) | Yuri Roubinski | |
2019-08-25 | Fixes for visual shader member filter | Yuri Roubinski | |
2019-08-25 | Small performance fix for preview in visual shader | Yuri Roubinski | |
2019-08-25 | Enhanced preview for a visual shader to show errors | Yuri Roubinski | |
2019-08-24 | Added button/shortcut for removing all guides | shaderbeast | |
Added undo/redo Correctly added has_meta | |||
2019-08-24 | Improve loading UX in the asset library | Hugo Locurcio | |
The asset library will now fade when loading pages instead of displaying a progress bar, which is a more common design pattern when browsing an online resource's pages. A "Loading..." text will be displayed before the first page loads. | |||
2019-08-22 | Merge pull request #31545 from groud/add_smart_snapping_display | Rémi Verschelde | |
Displays smart snapping guides when snapped | |||
2019-08-22 | Implemented inverse shader function to GLES2 | Yuri Roubinski | |
2019-08-21 | Displays smart snapping guides when snapped | Gilles Roudière | |
2019-08-21 | Edit TileMap only with TOOL_SELECT | Tomasz Chabora | |
2019-08-20 | Merge pull request #31486 from KoBeWi/typos_must_die | Rémi Verschelde | |
Fix various typos and style errors in text | |||
2019-08-20 | Merge pull request #31466 from Calinou/improve-2d-path-editors | Rémi Verschelde | |
Improve the appearance of 2D path editors | |||
2019-08-19 | Fix various typos and style errors in text | Tomasz Chabora | |
2019-08-18 | Improve the appearance of 2D path editors | Hugo Locurcio | |
- Add new handle icons for path/polygon editors - Add smooth path point icons and curve tangent icons - Use a gray color for tangent lines in the Path2D and Path editors - Use antialiasing for Path2D lines | |||
2019-08-18 | Simplify structure of preview text in visual shader editor | Michael Alexsander Silva Dias | |
2019-08-18 | Merge pull request #31453 from Chaosus/vs_code_preview | Rémi Verschelde | |
Added code preview to visual shader | |||
2019-08-18 | Merge pull request #31449 from Chaosus/vs_global_expression | Rémi Verschelde | |
Added global expressions to visual shaders | |||
2019-08-18 | Added code preview to visual shader | Yuri Roubinski | |
2019-08-18 | Merge pull request #31447 from Calinou/spatial-editor-use-shortcut-tooltips | Rémi Verschelde | |
Use shortcut tooltips in the spatial editor | |||
2019-08-18 | Added global expressions to visual shaders | Yuri Roubinski | |
2019-08-18 | Improve "Snap Object to Floor" functionality | Hugo Locurcio | |
- Display an error message if no selected nodes could be snapped - Only register an undo/redo action if at least one node could be snapped - Increase the maximum snapping height to 20 - Increase the negative snapping limit to 0.2 | |||
2019-08-17 | Use shortcut tooltips in the spatial editor | Hugo Locurcio | |
This makes the tooltips display the correct shortcuts in case they are changed, as is done automatically by `set_shortcut()`. Button shortcuts are now used to apply shortcut actions, which makes for cleaner code. | |||
2019-08-17 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/' | Braden Bodily | |
Condensed some if and ERR statements. Added dots to end of error messages Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?), core/os/memory.cpp, drivers/png/png_driver_common.cpp, drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?) | |||
2019-08-15 | Add an outline to box selection rectangles for better visibility | Hugo Locurcio | |
This also refactors selection box color definitions to avoid repetition. | |||
2019-08-15 | Merge pull request #31391 from Calinou/improve-particles-emission-editor-errors | Rémi Verschelde | |
Improve error reporting in the Particles emission point creation dialog | |||
2019-08-15 | Improve error reporting in the Particles emission point creation dialog | Hugo Locurcio | |
- Display an error message if the selected node doesn't extend from Spatial - Display the selected node name in error messages to provide additional context when relevant - Clarify error messages - Use the standard editor warning dialog | |||
2019-08-15 | Automatically select the first image of the assets page | Davide Busterna | |
2019-08-14 | Merge pull request #31263 from Chaosus/vs_plugin | Rémi Verschelde | |
Plugin support for visual shaders | |||
2019-08-14 | Plugin support for visual shaders | Yuri Roubinski | |
2019-08-14 | Merge pull request #31266 from ↵ | Rémi Verschelde | |
IAmActuallyCthulhu/pr/remove-redundant-author-comments Remove redundant author doc comments | |||
2019-08-14 | Merge pull request #31362 from Calinou/icons-use-lanczos-filtering | Rémi Verschelde | |
Use Lanczos filtering for variable-sized images such as project icons | |||
2019-08-13 | Use Lanczos filtering for variable-sized images such as project icons | Hugo Locurcio | |
This results in better-looking icons with less artifacts induced by downscaling. | |||
2019-08-13 | Regression fixup to the theme editor | Michael Alexsander Silva Dias | |
2019-08-13 | Merge pull request #31338 from Calinou/reorganize-menus | Rémi Verschelde | |
Reorganize various menus for consistency and conciseness | |||
2019-08-13 | Reorganize various menus for consistency and conciseness | Hugo Locurcio | |
- Clean up the recent scripts dialog to match the recent scenes dialog - Add "..." at the end of shortcuts that cause a modal dialog to appear This closes #31148. | |||
2019-08-12 | Add "Find in Files..." to the text editor | Michael Alexsander Silva Dias | |
2019-08-12 | Export: Remove temp files from cache after export | Rémi Verschelde | |
So far we left most temporary files lying around, so this attempts to fix that. I added a helper method to DirAccess to factor out the boilerplate of creating a DirAccess, checking if the file exists, remove it or print an error on failure. |