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2017-09-12Merge pull request #11026 from hpvb/fix-assign-in-ifRémi Verschelde
Remove assignment and declarations in if statements
2017-09-08Remove assignment and declarations in if statementsHein-Pieter van Braam
After discussing with @reduz and @akien-mga it was decided that we do not allow assignments or declarations in if statements. This PR removes the instances of this I could find by automated means.
2017-09-08Fix various assorted warningsHein-Pieter van Braam
Fix various warnings that don't have enough instances to merit individual commits. Also fixes a potential bug in audio_server.cpp.
2017-09-07Restored auto snapping of controls to pixels, fixes #10847 and probably ↵Juan Linietsky
several more issues. Made it optional in the project settings but defaults to true.
2017-09-07Removed camera interpolation in orthogonal mode (I have no idea how to fix ↵Juan Linietsky
this due to how orthogonal works), closes #10718
2017-09-06Remove dead ButtonGroup codeRémi Verschelde
2017-09-04Merge pull request #10907 from SaracenOne/spatial_edit_dragRémi Verschelde
Added support for drag and drop in spatial editor.
2017-09-04Merge pull request #10931 from djrm/pr_style_fixesRémi Verschelde
Improved color temperature in script editor
2017-09-04Merge pull request #10941 from Noshyaar/pr-cursorRémi Verschelde
2DEditor: enhance viewport cursor shape
2017-09-04-Changed KinematicBody API yet again to make it friendlierJuan Linietsky
-Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
2017-09-04Merge pull request #10939 from neikeq/fix-overridden-external-editorsRémi Verschelde
Fixes language overridden external editors
2017-09-04Merge pull request #10920 from Paulb23/smooth_scrolling_shader_editorRémi Verschelde
Enabled smooth scrolling for shader editor
2017-09-04Merge pull request #10901 from toger5/script_background_cleanupRémi Verschelde
StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-04Merge pull request #10895 from Paulb23/fix_delete_animation_framesRémi Verschelde
Fixed delete animation frames in AnimatedSprite, issue 10788
2017-09-042DEditor: enhance viewport cursor shapePoommetee Ketson
2017-09-03Fixes language overridden external editorsIgnacio Etcheverry
2017-09-03-Added an optimization so physics shapes are configured later, speeds up ↵Juan Linietsky
grid map loading and editing
2017-09-03Enabled smooth scrolling for shader editorPaulb23
2017-09-03Improved color temperature in script editorDaniel J. Ramirez
2017-09-03Added support for drag and drop in spatial editor.SaracenOne
2017-09-02Fixed delete animation frames in AnimatedSprite, issue 10788Paulb23
2017-09-02Unified script panel backgrounds.toger5
- simplefied it with using the new rtl. - removed ("ScriptPanel", "EditorStyles") for since rtl now can be used - unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated.
2017-09-02Revert "added setting to override the theme background with editor theme color"toger5
This reverts commit ce4eb307789eb86261afecc1400de5e5b0832400.
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01Merge pull request #10846 from hpvb/fix-sign-compareRémi Verschelde
Fix signed and unsigned comparisons
2017-09-01Removed ontop property, added a material rendering priority system. Fixes ↵Juan Linietsky
#9935, closes #10135
2017-09-01Fix files headerPoommetee Ketson
2017-09-01Merge pull request #10832 from Paulb23/auto_indent_settingRémi Verschelde
Added setting to toggle auto indent.
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-08-31Updated Editor Built-In types.Daniel J. Ramirez
2017-08-31Added setting to toggle auto indentPaulb23
2017-08-31Merge pull request #10382 from toger5/dark_iconsRémi Verschelde
Light Theme
2017-08-31Merge pull request #10763 from poke1024/realtime-polygon-2d-fixRémi Verschelde
Fixes two glitches in polygon2d wip mode introduced with #10614
2017-08-30added icon updating to most ui elementstoger5
2017-08-30AutoUse Pencil on Polygon creationScayze
2017-08-30Merge pull request #10743 from djrm/pr_improved_spatial_gizmoRémi Verschelde
Better spatial gizmo.
2017-08-30Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signalRémi Verschelde
Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
2017-08-29Merge pull request #10745 from neikeq/fix-docdata-and-stuffJuan Linietsky
DocData and virtual method type hints fixes
2017-08-29Fixes two glitches in polygon2d wip mode introduced with #10614poke1024
2017-08-29DocData and type hints fixesIgnacio Etcheverry
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-29Renamed 'script_changed' signal in the script editor plugin to ↵Wilson E. Alvarez
'edited_script_changed'
2017-08-29removed DISCARD built in variable, replaced by actual discard GLSL ↵Juan Linietsky
instruction, fixes #9677
2017-08-28Better spatial gizmo.Daniel J. Ramirez
Now it is posible to move spatial nodes along a plane.
2017-08-28Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde
Adds realtime updates to polygon 2d editing
2017-08-28-Some fixes to code completion.Juan Linietsky
-Fix getter in code completion being displayed when it shouldn't -Clean up preview generation for editors and exposed it as editor plugin
2017-08-28Merge pull request #10667 from Zylann/freelook_inertiaRémi Verschelde
Added freelook inertia
2017-08-27-Moved script run to editor, removed from projectJuan Linietsky
-fixed to code completion -fix shader crash bug reported by tagcup
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27-Largely rewrote gridmap to simplify itJuan Linietsky
-Got editor working again -Added a current-floor marker on selection
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde