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AgeCommit message (Expand)Author
2022-07-29Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methodsRémi Verschelde
2022-07-29Merge pull request #63603 from aaronfranke/editor-pathsRémi Verschelde
2022-07-29Merge pull request #63595 from reduz/remove-signal-connect-bindsRémi Verschelde
2022-07-29Move editor paths into the EditorPaths classAaron Franke
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-29expose TileMap methods related to the name of custom data layersajreckof
2022-07-29Merge pull request #62601 from smix8/navigation_3d_debug_4.xRémi Verschelde
2022-07-29Merge pull request #62629 from linkpy/masterRémi Verschelde
2022-07-29Add more detailed Navigation Debug Visualizationsmix8
2022-07-29Merge pull request #63161 from PrecisionRender/masterRémi Verschelde
2022-07-29Make the alternative tile control correctly handle right-click dragging.Estelle Linkpy Reid
2022-07-28Merge pull request #63049 from Faless/mp/4.x_as_moduleRémi Verschelde
2022-07-28Merge pull request #59840 from Calinou/renderingserver-global-uniform-renameRémi Verschelde
2022-07-28Add ShapeCast3D nodePrecisionRender
2022-07-28Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio
2022-07-28Improvements to shader editorkobewi
2022-07-28Allow changing mipmap LOD bias when FSR 1.0 scaling is not usedHugo Locurcio
2022-07-28Merge pull request #58361 from V-Sekai/tileset_editor_selectionRémi Verschelde
2022-07-28Merge pull request #62350 from Valeryn4/fix_animation_state_machineRémi Verschelde
2022-07-28Validate AnimationNode name in AnimationStateMachineValerii
2022-07-28Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...Rémi Verschelde
2022-07-28Merge pull request #63558 from TokageItLab/skel-validatorRémi Verschelde
2022-07-28Merge pull request #56597 from V-Sekai/material_drag_and_dropRémi Verschelde
2022-07-28Make BoneMapper validation stricterSilc 'Tokage' Renew
2022-07-27Merge pull request #63138 from TokageItLab/normalize-position-trackRémi Verschelde
2022-07-27Merge pull request #62973 from bruvzg/sysfont_supportRémi Verschelde
2022-07-27Merge pull request #63121 from aaronfranke/editor-export-splitRémi Verschelde
2022-07-27Merge pull request #62888 from Calinou/editor-material-preview-improve-appear...Hugo Locurcio
2022-07-26Merge pull request #63496 from groud/fix_tile_set_not_savingRémi Verschelde
2022-07-26Fix TileSet not loading correctly when embedded in a sceneGilles Roudière
2022-07-26Split up editor export code into multiple filesAaron Franke
2022-07-26add position track normalization & post process key value for retargetSilc Renew
2022-07-26[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli
2022-07-26Implement support for loading system fonts on Linux, macOS / iOS and Windows.bruvzg
2022-07-25Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fixRémi Verschelde
2022-07-25Fix errors when using built-ins in shaderincYuri Rubinsky
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-07-25Merge pull request #63219 from reduz/implement-vector4-projectionRémi Verschelde
2022-07-23Implement Vector4, Vector4i, Projectionreduz
2022-07-23Merge pull request #63265 from reduz/stream-bpm-supportRémi Verschelde
2022-07-23Fix clearing errors indication in the shader editorYuri Rubinsky
2022-07-23Fix some errors after shader preprocessor PRYuri Rubinsky
2022-07-23Implement BPM supportreduz
2022-07-23Merge pull request #62513 from reduz/shader_preprocessor_remakeRémi Verschelde
2022-07-22Merge pull request #62581 from Guh-Feng/Color-Picker-UpdateRémi Verschelde
2022-07-22Clean up Shader Preprocessorreduz
2022-07-22Adding shader preprocessor supportYuri Roubinsky
2022-07-21Color Pickers Respect SettingsGuh-Feng
2022-07-21Merge pull request #63244 from KoBeWi/canvas_pickerRémi Verschelde
2022-07-21Disable plugin for conversion of foreign Sprite2D to different typesSaracenOne