Age | Commit message (Expand) | Author |
2017-08-18 | Properly manage drawing of primitives when they lack an area, fixes #8930 | Juan Linietsky |
2017-08-17 | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez |
2017-08-16 | Tilemap Editor: Setting to hide tile info in the menu bar | Rémi Verschelde |
2017-08-16 | Merge pull request #10300 from H4kor/anchor | Rémi Verschelde |
2017-08-16 | Merge pull request #10307 from Rubonnek/update-argument-names | Rémi Verschelde |
2017-08-16 | Merge pull request #10326 from kubecz3k/spatial-click-improve | Rémi Verschelde |
2017-08-15 | Merge pull request #10166 from toger5/asset_lib_style_overrides | Juan Linietsky |
2017-08-15 | Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889 | Juan Linietsky |
2017-08-15 | Merge pull request #9889 from groud/control_enhancements | kubecz3k |
2017-08-15 | Converting to MeshLibrary works again, fixes #8092 | Juan Linietsky |
2017-08-14 | spatial selection if subscene geometry is far from origin | Jakub Grzesik |
2017-08-13 | Avoids inverted anchors | Gilles Roudiere |
2017-08-13 | Adds a function to set Anchors with a layout preset | Gilles Roudiere |
2017-08-13 | Added the possibility to move all anchors at once when they are clustered | Gilles Roudiere |
2017-08-13 | Make anchors snap to each other | Gilles Roudiere |
2017-08-13 | Displays percentages when dragging anchors | Gilles Roudiere |
2017-08-13 | Simplifies the canvas editor code | Gilles Roudiere |
2017-08-13 | Add lines to make understandable when anchors are snapped | Gilles Roudiere |
2017-08-13 | Snap anchors when dragged, depending on the zoom level | Gilles Roudiere |
2017-08-13 | Make anchors draggable | Gilles Roudiere |
2017-08-13 | Add anchor visualization | Gilles Roudiere |
2017-08-13 | Replace GUI anchor type by a float between 0 and 1 | Gilles Roudiere |
2017-08-13 | Showing anchor icon in editor if control-node is hidden (fixes #9542) | Niko Abeler |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-08-11 | fix crash after click on MeshInstance with no owner | Jakub Grzesik |
2017-08-11 | Merge pull request #10240 from djrm/pr_hidden_tilemap_menu | Rémi Verschelde |
2017-08-11 | Merge pull request #10237 from Paulb23/convert_indent_save_issue_9841 | Rémi Verschelde |
2017-08-11 | Merge pull request #10231 from djrm/pr_fix_add_sprite_dialog | Rémi Verschelde |
2017-08-10 | Hide tilemap menu when no tilemap is selected | Daniel J. Ramirez |
2017-08-10 | Fixed undo when converting indent with no changes, issue 9841 | Paulb23 |
2017-08-10 | Improved add texture as node dialog | Daniel J. Ramirez |
2017-08-09 | ability to click on spatial subscene to select it | Jakub Grzesik |
2017-08-08 | Moved mirror and rotations to the tile mapen, to avoid taking up too much too... | Juan Linietsky |
2017-08-08 | Clean up canvas item when changing state, closes #5977 | Juan Linietsky |
2017-08-08 | fixed loading old theme styleboxes | toger5 |
2017-08-08 | Added proper local transform snapping, closes #4985 | Juan Linietsky |
2017-08-08 | Attempt to resolve #4673 | Juan Linietsky |
2017-08-07 | Revert "fixed loading old theme styleboxes" | Juan Linietsky |
2017-08-07 | Merge pull request #10141 from ISylvox/lower_case_godot_api | Rémi Verschelde |
2017-08-07 | Merge pull request #10097 from toger5/asset_lib_style_overrides | Rémi Verschelde |
2017-08-07 | Merge pull request #10082 from Noshyaar/pr-viewport2 | Rémi Verschelde |
2017-08-07 | Merge pull request #10078 from Noshyaar/pr-viewport | Rémi Verschelde |
2017-08-07 | Merge pull request #9878 from toger5/theme_border_settings_change | Rémi Verschelde |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-08-05 | fixed loading old theme styleboxes | toger5 |
2017-08-04 | SpatialEditor: fix "Top", overflow preview button | Poommetee Ketson |
2017-08-04 | editor: update helps and script panel on theme could change. | toger5 |
2017-08-04 | SpatialEditor: uniform min/max of fov,znear,zfar | Poommetee Ketson |
2017-08-03 | TileMap: Fix infinite loop when trying to bucket-delete empty tiles. | Andreas Haas |
2017-08-02 | ScriptEditor: ctrl+click can open scenes/resources. | Andreas Haas |