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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-07-15
Merge pull request #30581 from KoBeWi/tiled_shorts
Rémi Verschelde
2019-07-15
Merge pull request #30565 from bojidar-bg/27468-region-editor-in-the-way
Rémi Verschelde
2019-07-15
Merge pull request #30532 from Chaosus/vs_triplanar
Rémi Verschelde
2019-07-15
Better boolean indication in visual shaders
Chaosus
2019-07-14
Add tilemap editor rotation hotkeys
Tomasz Chabora
2019-07-13
Fix TextureRegionEditorPlugin popping up even when explicitly hidden
Bojidar Marinov
2019-07-12
Highlight GLES3 functions in the visual shader member panel
Chaosus
2019-07-12
Merge pull request #30466 from Chaosus/vs_boolean_funcs
Rémi Verschelde
2019-07-12
Added "Is" and "Compare" functions to visual shaders
Chaosus
2019-07-12
Added triplanar uniform texture node to visual shaders
Chaosus
2019-07-11
Merge pull request #30527 from bojidar-bg/29436-timescale-node-uneditable
Rémi Verschelde
2019-07-11
Fix AnimationTree editor messing up parameters when nested
Bojidar Marinov
2019-07-11
Improve line drawing in the 2D editor
Hugo Locurcio
2019-07-10
Merge pull request #30455 from qarmin/const_reference
Rémi Verschelde
2019-07-10
Use reference to constant in functions
qarmin
2019-07-09
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
Hugo Locurcio
2019-07-08
Use base `Color()` constructors instead of `Color::html()`
Hugo Locurcio
2019-07-08
Merge pull request #30407 from qarmin/small_fixess
Rémi Verschelde
2019-07-07
Fixes minor issues found by static analyzer
qarmin
2019-07-06
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-06
Fix code completion for shader editor
geequlim
2019-07-05
Script API methods must return Ref<T> instead of Reference*
Ignacio Etcheverry
2019-07-04
Parse more informations for code completion
Geequlim
2019-07-03
Implement snapping for most 3D gizmos
Hugo Locurcio
2019-07-03
Merge pull request #30264 from Calinou/add-csg-gizmo-snapping
Rémi Verschelde
2019-07-02
Merge pull request #30231 from Ranoller/master
Rémi Verschelde
2019-07-02
Merge pull request #30228 from YeldhamDev/go_to_menu
Rémi Verschelde
2019-07-02
Implement snapping in the CSG gizmos and 3D polygon editor
Hugo Locurcio
2019-07-02
Tilemap fix displaced textures and shapes and added center texture and compat...
Ranoller
2019-07-02
Fix TTR strings for VisualShaderNodes
Rémi Verschelde
2019-07-01
Add "Go To" menu to the script editor and move the bookmark and breakpoint me...
Michael Alexsander Silva Dias
2019-07-01
Merge pull request #29071 from YeldhamDev/improve_bookmarks
Rémi Verschelde
2019-07-01
Merge pull request #30126 from qarmin/remove_unnecessary_code
Rémi Verschelde
2019-07-01
Remove unnecessary code and add some error explanations
qarmin
2019-07-01
Merge pull request #29815 from NilsIrl/plus_file_1
Rémi Verschelde
2019-06-29
Merge pull request #30177 from hbina/use_FALLTHROUGH_macro
Rémi Verschelde
2019-06-29
Many fallthrough switch cases now have the FALLTHROUGH macro to tell the comp...
hbina085
2019-06-29
Merge pull request #30152 from Chaosus/vs_conversion
Rémi Verschelde
2019-06-29
Merge pull request #30156 from qarmin/fix_memory_leak_in_tilemap
Rémi Verschelde
2019-06-29
use vformat for duplicate strings
hbina085
2019-06-28
Added convertor from VisualShader to Shader
Chaosus
2019-06-28
Fix memory leak in Tilemaps
qarmin
2019-06-27
Merge pull request #30114 from Chaosus/vs_context_menu
Rémi Verschelde
2019-06-27
Merge pull request #30103 from groud/center_2D_editor
Rémi Verschelde
2019-06-27
Shows menu when dragging connection on empty space in visual shader graph
Chaosus
2019-06-27
Merge pull request #29941 from qarmin/redundant_code_and_others
Rémi Verschelde
2019-06-26
Centers the 2D viewport in the editor
Gilles Roudière
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-25
Allow to remove 2D editor limits
Tomasz Chabora
2019-06-24
Merge pull request #29974 from clayjohn/particles_restart
Rémi Verschelde
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