Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-03 | Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap | Rémi Verschelde | |
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | |||
2017-07-03 | Merge pull request #9465 from Zylann/curve_preview | Rémi Verschelde | |
Added Curve preview thumbnail | |||
2017-07-03 | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg | |
2017-07-02 | Script editor help: Prevent loading empty instances from layout | Rémi Verschelde | |
2017-07-02 | Added Curve preview thumbnail | Marc Gilleron | |
2017-07-01 | Merge pull request #9463 from bojidar-bg/9461-fix-backcompat | Rémi Verschelde | |
Readd tilemap's shape_transform and bugfixes | |||
2017-07-01 | Animation Editor: Fix trying to stop playback without player. | Andreas Haas | |
Fixes #9280 | |||
2017-07-01 | Readd tilemap's shape_transform and bugfixes | Bojidar Marinov | |
This reverts commit a808f53020aa710ff81392e2349b8a39c55d2717. | |||
2017-07-01 | Revert "Fix Tileset/tilemap issues related to my adding of one-way ↵ | Juan Linietsky | |
collisions to them" | |||
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | |
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458 | |||
2017-06-30 | Fix #9409, fixup #9370; tileset now has shape transform instead of offset | Bojidar Marinov | |
Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409) Fix a misplaced ++ operator. (9370) Fix merging with exiting tileset duplicating shapes. (9370) | |||
2017-06-28 | Fix curve saving, refined undo/redo | Marc Gilleron | |
2017-06-27 | Merge pull request #9404 from Zylann/curve_improvement | Juan Linietsky | |
Curve improvement | |||
2017-06-27 | Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check | Rémi Verschelde | |
Better user experience with external text editors. | |||
2017-06-27 | Better user expirence with external text editors. | geequlim | |
Implements open_in_external_editor for subclasses of ScriptLanguage. Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor. | |||
2017-06-26 | Curve features | Marc Gilleron | |
- Ability to set tangents as linear - Indicative min and max values - CurveTexture doesn't need min and max anymore | |||
2017-06-26 | Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps | Rémi Verschelde | |
Add one-way collisions and individual shape offsets for tilesets | |||
2017-06-26 | Merge pull request #9318 from bojidar-bg/readd-normal-tilemap | Rémi Verschelde | |
Add normal map to tilemaps and tilesets | |||
2017-06-25 | Add one-way collisions and individual shape offsets for tilesets | Bojidar Marinov | |
As requested in #9318 Accidentially fixes #2231 as well | |||
2017-06-24 | Merge pull request #9345 from nunodonato/animproperties | Rémi Verschelde | |
Update some property names for animation keys. | |||
2017-06-24 | Merge pull request #9353 from Zylann/gradient_refactor | Juan Linietsky | |
GradientTexture now uses a Gradient | |||
2017-06-24 | Merge pull request #9281 from Zylann/fix_freelook_keyboard | Rémi Verschelde | |
Fixed freelook conflict with text inputs | |||
2017-06-24 | GradientTexture now uses a Gradient | Marc Gilleron | |
- Added gradient property - Deleted duplicate code | |||
2017-06-24 | Update some property names for animation keys. | Nuno Donato | |
Added rect_rotation too. Fixes #9337 | |||
2017-06-23 | -Trigger shapes removed in 2D, they became obsolete long ago when areas ↵ | Juan Linietsky | |
could detect their own overlap -Added ability to disable individual collisionshape/polygon -Moved One Way Collision to shape, allowing more flexibility -Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer. -Modifying a CollisionPolygon2D on the fly now works, it can even be animated. Will port this to 3D once well tested. Have fun! | |||
2017-06-24 | Added Curve resource | Marc Gilleron | |
- New resource for curves in y(x) form - CurveTexture now has a Curve - Curve and CurveTexture share the same editor | |||
2017-06-23 | Merge pull request #9307 from nunodonato/shadererrorline | Thomas Herzog | |
highlight the correct error line in shader editor | |||
2017-06-22 | Add normal map to tilemaps and tilesets | Bojidar Marinov | |
Fixes #9310 | |||
2017-06-22 | Merge pull request #9293 from MarianoGnu/master | Mariano Javier Suligoy | |
Fix regresion on Texture Region Editor Plugin. Fixes #9282 | |||
2017-06-21 | highlight the correct error line in shader editor | Nuno Donato | |
2017-06-21 | 2D GPU Particles working.. | Juan Linietsky | |
2017-06-20 | Fix regresion on Texture Region Editor Plugin. Fixes#9282 | Mariano Suligoy | |
2017-06-20 | Fixed freelook conflict with text inputs | Marc Gilleron | |
2017-06-20 | Merge pull request #8407 from Jylhis/popup_item_select_hide | Thomas Herzog | |
Update PopupMenu hiding | |||
2017-06-19 | Merge pull request #9099 from kubecz3k/plugin-camera-expose | Thomas Herzog | |
EditorPlugin can request user inputs from editor 3d view | |||
2017-06-19 | Fix image lock on preview image generating | Konrad Nowakowski | |
2017-06-16 | Fixed ‘CreateNewAnimation’ window wrong size. | ageazrael | |
2017-06-16 | Increase the default perspective camera FOV | Hugo Locurcio | |
This does not affect existing projects, but will affect newly-created editor settings and Camera nodes. | |||
2017-06-14 | renamed occurances of ColorRamp with Gradient | Karroffel | |
ColorRamp got renamed to Gradient recently, reduz missed some occurances though. | |||
2017-06-12 | Fix empty shader related crash, closes #8314 | Juan Linietsky | |
2017-06-12 | EditorPlugin can request user inputs from editor 3d view | Unknown | |
2017-06-11 | Restored everything related to information polling, and added information ↵ | Juan Linietsky | |
box for viewport. | |||
2017-06-11 | Restored multiple viewport function, as well as view modes. | Juan Linietsky | |
2017-06-11 | Multiple 3D viewports are not operational. | Juan Linietsky | |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly | |
2017-06-09 | Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0 | Rémi Verschelde | |
Add settings to pan canvas editor with scrolling | |||
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky | |
-Restored resource previews! | |||
2017-06-08 | Add settings to pan canvas editor with scrolling | Sean Bohan | |
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive. 2 new settings are added to “editors/2d”: scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom pan_speed: use this value to change scroll speed | |||
2017-06-07 | -Added proper access to depth texture from shader | Juan Linietsky | |
-Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future. | |||
2017-06-05 | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | |
renamed all Rect2.pos to Rect2.position |