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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-04
Recast integration.
Saracen
2017-09-04
-Changed KinematicBody API yet again to make it friendlier
Juan Linietsky
2017-09-04
Merge pull request #10939 from neikeq/fix-overridden-external-editors
Rémi Verschelde
2017-09-04
Merge pull request #10920 from Paulb23/smooth_scrolling_shader_editor
Rémi Verschelde
2017-09-04
Merge pull request #10901 from toger5/script_background_cleanup
Rémi Verschelde
2017-09-04
Merge pull request #10895 from Paulb23/fix_delete_animation_frames
Rémi Verschelde
2017-09-04
2DEditor: enhance viewport cursor shape
Poommetee Ketson
2017-09-03
Fixes language overridden external editors
Ignacio Etcheverry
2017-09-03
-Added an optimization so physics shapes are configured later, speeds up grid...
Juan Linietsky
2017-09-03
Enabled smooth scrolling for shader editor
Paulb23
2017-09-03
Improved color temperature in script editor
Daniel J. Ramirez
2017-09-03
Added support for drag and drop in spatial editor.
SaracenOne
2017-09-02
Fixed delete animation frames in AnimatedSprite, issue 10788
Paulb23
2017-09-02
Unified script panel backgrounds.
toger5
2017-09-02
Revert "added setting to override the theme background with editor theme color"
toger5
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-01
Merge pull request #10846 from hpvb/fix-sign-compare
Rémi Verschelde
2017-09-01
Removed ontop property, added a material rendering priority system. Fixes #99...
Juan Linietsky
2017-09-01
Fix files header
Poommetee Ketson
2017-09-01
Merge pull request #10832 from Paulb23/auto_indent_setting
Rémi Verschelde
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-31
Updated Editor Built-In types.
Daniel J. Ramirez
2017-08-31
Added setting to toggle auto indent
Paulb23
2017-08-31
Merge pull request #10382 from toger5/dark_icons
Rémi Verschelde
2017-08-31
Merge pull request #10763 from poke1024/realtime-polygon-2d-fix
Rémi Verschelde
2017-08-30
added icon updating to most ui elements
toger5
2017-08-30
AutoUse Pencil on Polygon creation
Scayze
2017-08-30
Merge pull request #10743 from djrm/pr_improved_spatial_gizmo
Rémi Verschelde
2017-08-30
Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal
Rémi Verschelde
2017-08-29
Merge pull request #10745 from neikeq/fix-docdata-and-stuff
Juan Linietsky
2017-08-29
Fixes two glitches in polygon2d wip mode introduced with #10614
poke1024
2017-08-29
DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
Renamed 'script_changed' signal in the script editor plugin to 'edited_script...
Wilson E. Alvarez
2017-08-29
removed DISCARD built in variable, replaced by actual discard GLSL instructio...
Juan Linietsky
2017-08-28
Better spatial gizmo.
Daniel J. Ramirez
2017-08-28
Merge pull request #10614 from poke1024/realtime-polygon-2d
Rémi Verschelde
2017-08-28
-Some fixes to code completion.
Juan Linietsky
2017-08-28
Merge pull request #10667 from Zylann/freelook_inertia
Rémi Verschelde
2017-08-27
-Moved script run to editor, removed from project
Juan Linietsky
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
-Largely rewrote gridmap to simplify it
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Added freelook inertia
Marc Gilleron
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-27
Merge pull request #10625 from Rubonnek/fixed-leaks
Rémi Verschelde
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-26
Add several missing Null checks in _notification
Hein-Pieter van Braam
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
-Split EditorPlugin into EditorPlugin and EditorInterface
Juan Linietsky
2017-08-26
Changed camera interpolation to work when LMB is pressed and no modifiers are...
Juan Linietsky
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