Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-29 | Merge pull request #66565 from clayjohn/canvas-lights | Rémi Verschelde | |
Clean up canvas light shader API. | |||
2022-09-28 | Clean up canvas light shader API. | clayjohn | |
Expose LIGHT_ENERGY and LIGHT_IS_DIRECTIONAL. Add LIGHT_DIRECTION | |||
2022-09-28 | Fix MSVC warning C4706: assignment within conditional expression | Rémi Verschelde | |
Part of #66537. | |||
2022-09-27 | Fix mouse release leaving dock area | Guilherme Sousa | |
2022-09-26 | Merge pull request #66440 from Chaosus/shader_completion_defines | Yuri Rubinsky | |
2022-09-26 | Merge pull request #66382 from MewPurPur/replace-in-files-forever | Rémi Verschelde | |
Make Replace in Files always visible in Search | |||
2022-09-26 | Add defines to completion list in shaders | Yuri Rubinsky | |
2022-09-26 | Merge pull request #66405 from Rindbee/fix-gd-not-sync-via-lsp | Rémi Verschelde | |
Fix out of sync when the script is edited externally via lsp | |||
2022-09-25 | Fix out of sync when the script is edited externally via lsp | Rindbee | |
Previously, external editing via lsp would modify the modified time of the script, which caused the internal display of the script to not be refreshed when refocusing the engine. Now saving the script externally via lsp will automatically refresh the internal display. | |||
2022-09-25 | Merge pull request #65535 from RedMser/script-editor-inheritance-icon | Rémi Verschelde | |
Show override icon in script editor gutter | |||
2022-09-25 | Make Replace in Files always visible in Search | VolTer | |
2022-09-22 | Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1 | Rémi Verschelde | |
Not sure why I didn't get those before, it may be due to upstream changes (12.2.1 is a moving target, it's basically 12.3-dev), or simply rebuilding Godot from scratch with different options. | |||
2022-09-22 | [Font Inspector Plugin] Hide "Add Feature" button if supported feature list ↵ | bruvzg | |
is empty. | |||
2022-09-21 | Merge pull request #66212 from ↵ | Rémi Verschelde | |
kleonc/script-text-editor-fix-check-if-script-used-within-scene `ScriptTextEditor` Fix checking if script is attached to any node belonging to scene | |||
2022-09-21 | Fix checking if script is attached to any node belonging to scene | kleonc | |
2022-09-21 | Merge pull request #63576 from KoBeWi/list_clicker | Rémi Verschelde | |
Simplify script list click logic | |||
2022-09-21 | Merge pull request #66191 from MewPurPur/fix-dragndrop-crash-when-scene-closed | Rémi Verschelde | |
Fix possible crash when drag and dropping nodes | |||
2022-09-21 | Fix crash with drag and dropping nodes | VolTer | |
2022-09-21 | Show method override icon in script editor gutter | RedMser | |
Combines with the connection slot icon when both apply. Can be clicked to jump to the method declaration (or documentation for built-in classes). | |||
2022-09-20 | Merge pull request #66159 from MewPurPur/fix-animated-tiles-offset-unit | Rémi Verschelde | |
Remove px unit from animation_separation in TileSet atlas editor | |||
2022-09-20 | Remove px unit from animation_separation in TileSet atlas editor (as it's ↵ | VolTer | |
tile-based, not pixel-based) | |||
2022-09-20 | Merge pull request #65541 from clayjohn/renderer-setting | Rémi Verschelde | |
Split rendering driver project setting into renderer_name and rendering_driver | |||
2022-09-19 | Split rendering driver project setting into renderer_name and ↵ | clayjohn | |
rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). | |||
2022-09-19 | Merge pull request #65995 from MinusKube/tileset-size-bug | Rémi Verschelde | |
Fix atlas view drawing roots having zoom applied twice | |||
2022-09-18 | Merge pull request #66040 from ↵ | Yuri Rubinsky | |
jeffres/fix-closing-shader-file-with-middle-mouse-click | |||
2022-09-18 | Close shader under cursor when middle mouse clicking in editor list | jeffres | |
Previously middle mouse clicking resulted in the currently selected file to be closed, which is not the behavior commonly expected. | |||
2022-09-18 | Port remaining connections to callable_mp | Tomasz Chabora | |
2022-09-17 | Fix atlas view drawing roots having zoom applied twice | MinusKube | |
2022-09-17 | Fix selected shader file not being highlighted in shader editor list | jeffres | |
2022-09-15 | Free preview sun and environement on editor close. | clayjohn | |
Previously, they would only be freed if they were in the editor node tree. | |||
2022-09-15 | Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree | Rémi Verschelde | |
Fix redraw timing in `AnimationBlendTreeEditor` | |||
2022-09-14 | Merge pull request #65421 from V-Sekai/spriteframes_read_only | Rémi Verschelde | |
2022-09-14 | Fix redraw timing in AnimationBlendTreeEditor | Silc Renew | |
2022-09-13 | Merge pull request #65621 from KoBeWi/eternal_pattern | Rémi Verschelde | |
Fix broken patterns on TileMap layer change | |||
2022-09-13 | Merge pull request #65632 from YeldhamDev/thin_editors | Rémi Verschelde | |
Shrink shader editor's oversized borders | |||
2022-09-13 | Merge pull request #65651 from dzil123/animation_tree_node_rename | Rémi Verschelde | |
2022-09-13 | Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOME | Rémi Verschelde | |
2022-09-13 | Merge pull request #65679 from ↵ | Rémi Verschelde | |
Calinou/3d-editor-improve-preview-sun-sky-usability | |||
2022-09-13 | Fix category of view_index inputs in the visual shader editor | Yuri Rubinsky | |
2022-09-12 | VCS plugin: SSH key dialog defaults to HOME | Rémi Verschelde | |
Fixes #65691. | |||
2022-09-12 | Improve 3D editor preview sun and sky usability | Hugo Locurcio | |
- Use grayscale icons to look better when pressed (with accent color modulation). - Invert state to be more logical (pressed = preview is enabled, not disabled). | |||
2022-09-11 | Ignore node rename if already exited blend tree | dzil123 | |
2022-09-10 | Shrink shader editor's oversized borders | Michael Alexsander | |
2022-09-10 | Fix Ctrl/Cmd+F always processed by the asset library, instead of script ↵ | bruvzg | |
editor / help. | |||
2022-09-10 | Merge pull request #64465 from TokageItLab/bind-after-gui-input | Rémi Verschelde | |
Bind `AfterGUIInput` to GDScript and update document | |||
2022-09-10 | Fix broken patterns on TileMap layer change | kobewi | |
2022-09-08 | Make `Vector2i` values paired with `EDSCALE` be just `Vector2` | Michael Alexsander | |
2022-09-08 | Merge pull request #65468 from Chaosus/vs_fix | Yuri Rubinsky | |
2022-09-08 | Merge pull request #65495 from V-Sekai/animation_editor_fixes | Rémi Verschelde | |
2022-09-08 | bind AfterGUIInput | Silc Renew | |