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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-02-11
Modernized default 3D material, fixes material bugs.
Juan Linietsky
2020-02-11
Several fixes to 3D rendering, and multimesh implementation.
Juan Linietsky
2020-02-11
Environment sky more or less working.
Juan Linietsky
2020-02-11
Base 3D engine done, still untested, though.
Juan Linietsky
2020-02-11
Changes to material required to add custom shaders in RD renderer
Juan Linietsky
2020-02-11
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-11
Merge pull request #36086 from KoBeWi/TOOL_MOVE_move
Rémi Verschelde
2020-02-11
Fix selectable locked items
Tomasz Chabora
2020-02-10
Allow to use arrow keys with TOOL_MOVE
Tomasz Chabora
2020-02-10
Merge pull request #36085 from YeldhamDev/rip_animationtreeplayer_press_f
Rémi Verschelde
2020-02-10
Remove AnimationTreePlayer node
Michael Alexsander
2020-02-10
Fixes a crash in the 2D editor
Gilles Roudière
2020-02-10
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
Merge pull request #35704 from KoBeWi/free_the_nodes
Rémi Verschelde
2020-02-10
Include locked nodes on selection list
Tomasz Chabora
2020-02-10
Merge pull request #33815 from Calinou/assetlib-focus-search-shortcut
Rémi Verschelde
2020-02-10
Merge pull request #35787 from Calinou/editor-expose-create-single-convex-shape
Rémi Verschelde
2020-02-10
Merge pull request #36054 from Calinou/rebind-tilemap-editor-select-pick-tile
Rémi Verschelde
2020-02-09
Fix 2D CollisionShape controls pointing the wrong way
Aaron Franke
2020-02-09
Merge pull request #33451 from MCrafterzz/movementHandle
Rémi Verschelde
2020-02-09
Merge pull request #35656 from ericrybick/35460-fix2
Rémi Verschelde
2020-02-09
Use a new approach to fix bone pose override not being reset when IK animatio...
Eric Rybicki
2020-02-09
Change the Pick Tile and Select default shortcuts in the TileMap editor
Hugo Locurcio
2020-02-09
Merge pull request #36008 from AndreaCatania/physical_bone_impr
Rémi Verschelde
2020-02-09
Fixed Skeleton Physical Bone generation
Andrea Catania
2020-02-08
Update the zoom percentage when using Frame Selection in the 2D editor
Hugo Locurcio
2020-02-07
Merge pull request #35950 from Chaosus/vs_scalar_uniform_range
Rémi Verschelde
2020-02-07
Implemented hint_range for VisualShaderNodeScalarUniform
Yuri Roubinsky
2020-02-07
Changed transformation handles y arrow to match positive y
MCrafterzz
2020-02-06
Merge pull request #35952 from Chaosus/shader_editor_enchance
Yuri Roubinsky
2020-02-06
Few enchancements for shader editor
Yuri Roubinsky
2020-02-06
Merge pull request #35068 from akien-mga/containers-mouse-filter-pass
Rémi Verschelde
2020-02-06
Merge pull request #35731 from timothyqiu/texture-region-gestures
Rémi Verschelde
2020-02-05
Merge pull request #35918 from timothyqiu/script-views-min-height
Rémi Verschelde
2020-02-05
Add do..while(0) wrappers to macros without one.
Marcel Admiraal
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
Shortens minimum height of script editor windows
Haoyu Qiu
2020-01-31
Re-add a way to generate a single convex shape from the editor
Hugo Locurcio
2020-01-30
Adds pan and zoom gestures to TextureRegion editor
Haoyu Qiu
2020-01-27
Fixes invalid read when using fill tool in empty tilemap
Haoyu Qiu
2020-01-24
Fix wrong guideline values shown during dragging
Tan Wang Leng
2020-01-23
Fixes scrollbar positions on HiDPI display
Haoyu Qiu
2020-01-22
Merge pull request #35406 from lawnjelly/ortho-shadow
Rémi Verschelde
2020-01-22
Merge pull request #35421 from williamd1k0/improve-top-animation-menu
Rémi Verschelde
2020-01-22
Use an icon in the top Animation Key menu
William Tumeo
2020-01-22
Change CameraMatrix::get_viewport_size to get_viewport_half_extents
lawnjelly
2020-01-21
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-21
Fix asset library video play overlay not being centered on the thumbnail
Eric Rybicki
2020-01-20
Merge pull request #35379 from dankan1890/quick_fix
Rémi Verschelde
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