Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-29 | Merge pull request #60521 from IgorKordiukiewicz/warning-ignore-annotations | Rémi Verschelde | |
Added button to add warning ignore annotations | |||
2022-04-28 | Fix cppcheck const parameters | Markus Sauermann | |
Convert method signature parameters to const where it is possible # Conflicts: # drivers/gles3/rasterizer_canvas_gles3.cpp # drivers/gles3/rasterizer_canvas_gles3.h # editor/plugins/animation_state_machine_editor.cpp # editor/plugins/animation_state_machine_editor.h | |||
2022-04-28 | Added button to add warning ignore annotations | Igor Kordiukiewicz | |
2022-04-27 | Merge pull request #60319 from TokageItLab/implement-global-rest | Rémi Verschelde | |
2022-04-27 | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde | |
2022-04-26 | Add RayCast2D target_position editor handle | FireForge | |
2022-04-26 | Merge pull request #60395 from Geometror/editor-gradient-preview-plugin | Rémi Verschelde | |
2022-04-26 | Merge pull request #60008 from fire-forge/bitmap-preview | Rémi Verschelde | |
2022-04-26 | Merge pull request #60369 from timothyqiu/al-validate | Rémi Verschelde | |
Fix AnimationLibrary name validation | |||
2022-04-26 | Fixed issue where panels in sprite frames editor couldn't be resized | Igor Kordiukiewicz | |
2022-04-25 | Merge pull request #60401 from fire-forge/gradient-undoredo | Rémi Verschelde | |
2022-04-25 | Merge pull request #60261 from fire-forge/theme-prop-renames | Rémi Verschelde | |
2022-04-25 | Merge pull request #60493 from Calinou/editor-add-external-link-icon | Rémi Verschelde | |
2022-04-25 | Merge pull request #60386 from bruvzg/label3d | Rémi Verschelde | |
2022-04-25 | Merge pull request #60439 from Chaosus/vs_vec4 | Yuri Rubinsky | |
2022-04-24 | Add an external link editor icon | Hugo Locurcio | |
This replaces the existing "chainlink" instance icon that was used for external links. That icon is still used for scene instancing. The icon was designed by redlamp. Co-authored-by: Taylor Wright <taylor@redlamp.org> | |||
2022-04-24 | Fix "Vector4DDecompose" typo in VisualShaderEditorPlugin | Aaron Franke | |
2022-04-23 | Rename theme properties to include underscores | FireForge | |
- check_vadjust -> check_v_adjust - close_h_ofs -> close_h_offset - close_v_ofs -> close_v_offset - commentfocus -> comment_focus - hseparation -> h_separation - ofs -> offset - selectedframe -> selected_frame - state_machine_selectedframe -> state_machine_selected_frame - table_hseparation -> table_h_separation - table_vseparation -> table_v_separation - vseparation -> v_separation | |||
2022-04-22 | Continue to improve vector4 type in visual shaders | Yuri Roubinsky | |
2022-04-22 | Implement Label3D node. | bruvzg | |
Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector. | |||
2022-04-20 | Add an inspector preview for BitMap | FireForge | |
2022-04-21 | Add gradient resource preview generator | Hendrik Brucker | |
2022-04-20 | Fix UndoRedo in Gradient editor | FireForge | |
2022-04-20 | Fix more issues found by cppcheck. | bruvzg | |
2022-04-20 | Merge pull request #60175 from Geometror/visual-shader-vector4 | Yuri Rubinsky | |
2022-04-19 | Fix AnimationLibrary name validation | Haoyu Qiu | |
2022-04-18 | Implement global rest | Silc 'Tokage' Renew | |
2022-04-13 | Merge pull request #60030 from KoBeWi/pewport | Rémi Verschelde | |
2022-04-13 | Ensure gizmos are added to newly created Node3D-derivatives and silence ↵ | SaracenOne | |
error for attempting to create gizmos twice | |||
2022-04-12 | Merge pull request #60081 from fire-forge/input-event-editor-fix | Rémi Verschelde | |
Redesign InputEvent editor and fix `Window.popup_centered()` rect calculation. | |||
2022-04-12 | Add Vector4 to VisualShader | Hendrik Brucker | |
2022-04-12 | Merge pull request #60163 from fire-forge/texture-size-x | Rémi Verschelde | |
2022-04-12 | Redesign InputEvent editor plugin | FireForge | |
- Use vertical layout and add text wrapping - Fix Window.popup_centered() rect calculation | |||
2022-04-12 | Merge pull request #60057 from timothyqiu/select-frames | Rémi Verschelde | |
2022-04-12 | Fix OpenType property editor signal connection. | bruvzg | |
2022-04-12 | Merge pull request #60166 from bruvzg/narrow_file_access | Rémi Verschelde | |
2022-04-12 | Narrow FileAccess scope to prevent deadlocks. | bruvzg | |
2022-04-12 | Disable Open in Inspector when there is no animation | Haoyu Qiu | |
2022-04-11 | Use multiplication symbol in Texture size label | FireForge | |
2022-04-11 | Merge pull request #59980 from reduz/animation-libraries | Rémi Verschelde | |
2022-04-11 | Implement Animation Libraries | reduz | |
* Instead of containing single animations, AnimationPlayer now contains libraries. * Libraries, in turn, contain the animations. This paves the way for implementing the possibility of importing scenes as animation libraries, finally allowing to import animations separate from the 3D models. Missing (will be done on separate PRs): * Make it possible to import scenes (dae/fbx/gltf) as animation libraries. * Make it possible for AnimationTree to import animation libraries on its own, so it does not rely on AnimationPlayer for everything. | |||
2022-04-11 | Make FileAccess and DirAccess classes reference counted. | bruvzg | |
2022-04-09 | Improve Select Frames dialog of SpriteFrames editor | Haoyu Qiu | |
2022-04-08 | Fix 2D editor menu position | kobewi | |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg | |
2022-04-05 | Merge pull request #56695 from bruvzg/mod_unicode_input | Rémi Verschelde | |
2022-04-05 | [Input] Add extra `shortcut_input` input processing step to process Unicode ↵ | bruvzg | |
character input with Alt / Ctrl modifiers, after processing of shortcuts. | |||
2022-04-05 | Fix lookup symbol in scripts which doesn't open a tab at first attempt | Yuri Roubinsky | |
2022-04-04 | Style: Apply clang-tidy to current code, add `readability-redundant-member-init` | Rémi Verschelde | |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde | |
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr. |