Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-24 | Merge pull request #21110 from natrim/particles2d_editor | Rémi Verschelde | |
Particles2D: fix editing Visibility Rect from new inspector | |||
2018-08-24 | Merge pull request #21272 from paulloz/tilemap-tools-enhancements | Rémi Verschelde | |
tilemap_editor: change move and duplicate tools | |||
2018-08-24 | Merge pull request #21356 from akien-mga/drop-shadergraph | Rémi Verschelde | |
Drop old ShaderGraph code, obsoleted by VisualShader | |||
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde | |
2018-08-24 | some checks for node removed, may fix #20863 | Juan Linietsky | |
2018-08-24 | tilemap_editor: change move and duplicate tools | Paul Joannon | |
* Move now behaves like a Cut * Duplicate now behaves like a Copy * You can continue Pasting after Cut or Copy | |||
2018-08-24 | Drop old ShaderGraph code, obsoleted by VisualShader | Rémi Verschelde | |
2018-08-23 | -Fix blend tree rename, closes #20210 | Juan Linietsky | |
-Fixed activity lines in blend tree | |||
2018-08-23 | Remove material errors after opening new project, fixes #21073 | JFonS | |
2018-08-22 | Add option to move Tile/GridMap editors to another side | Michael Alexsander Silva Dias | |
2018-08-22 | Rename instances of the word "theme" to "mesh_library" in GridMap and ↵ | Michael Alexsander Silva Dias | |
MeshLibrary editors | |||
2018-08-22 | Display tile ID along with name | Mariano Javier Suligoy | |
Fixes #20895. | |||
2018-08-22 | Merge pull request #21274 from YeldhamDev/meshlib_editor_fixes | Rémi Verschelde | |
Fix MeshLibrary editor | |||
2018-08-22 | Add modulation of tiles from tileset in palette and editor draw | Laurent Van Acker | |
2018-08-21 | Fix MeshLibrary editor | Michael Alexsander Silva Dias | |
2018-08-21 | Style: Fix issues that went past CI | Rémi Verschelde | |
2018-08-20 | Fix occasional crash when downloading assets from the Asset Library | Hugo Locurcio | |
This is caused by GitHub not publishing a Content-Length header in all cases (it only does so if the file was requested recently), which in turn made `String.humanize_size()` try to humanize a size of -1 byte (as returned by HTTPRequest when no Content-Length is contained in the response). This crashed the editor due to a division by zero. This closes #21200. | |||
2018-08-20 | Merge pull request #18822 from QbieShay/master | Juan Linietsky | |
Added spring arm node | |||
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky | |
-Reuse resources -Expose properties in AnimationTree | |||
2018-08-19 | Merge pull request #21154 from Chaosus/grid_2d_color | Rémi Verschelde | |
Added setting to change color of 2d editor grid | |||
2018-08-19 | Added possibility to change color of 2d editor grid | Chaosus | |
2018-08-18 | added spring arm node. | QbieShay | |
2018-08-17 | Fix the 3D grid flickering when the origin is enabled | Hugo Locurcio | |
2018-08-17 | Particles2D: fix editing Visibility Rect from inspector | Natrim | |
+ renamed generate_aabb to generate_visibility_rect to prevent future confusions | |||
2018-08-17 | Fix bucket fill behaviour when selecting multiple tiles | Markar | |
2018-08-16 | Particles2D: set emitting if not set before generating Visibility Rect | Natrim | |
and removed not needed running zeroing in ParticlesEditor::_generate_aabb | |||
2018-08-15 | Merge pull request #21023 from Paulb23/fix_reopening_text_file | Rémi Verschelde | |
Fix re-opening of TextFiles when its already being edited. | |||
2018-08-15 | Merge pull request #21022 from Paulb23/create_text_files | Rémi Verschelde | |
Ability to create TextFiles. | |||
2018-08-15 | Added method to create TextFiles | Paulb23 | |
2018-08-15 | Merge pull request #21007 from guilhermefelipecgs/disable_camera_interpolation | Rémi Verschelde | |
Disable camera interpolation when switching scene tabs | |||
2018-08-15 | Merge pull request #21010 from YeldhamDev/tile_editors_changes | Rémi Verschelde | |
Changes to the TileSet and TextureRegion editors | |||
2018-08-15 | Merge pull request #20873 from ttencate/master | Rémi Verschelde | |
Allow middle-click to close scripts | |||
2018-08-14 | Fix re-opening of TextFiles when its already being edited | Paulb23 | |
2018-08-14 | Disable camera interpolation when switching scene tabs | Guilherme Felipe | |
Fix #11764 | |||
2018-08-14 | Merge pull request #20977 from malbach/Particles3D_AABB | Rémi Verschelde | |
Particles3D: set emitting if not set before generating AABB | |||
2018-08-14 | Changes to the TileSet and TextureRegion editors | Michael Alexsander Silva Dias | |
2018-08-14 | Allow middle-click to close scripts | Thomas ten Cate | |
Fixes #20871 | |||
2018-08-14 | Merge pull request #20744 from Zylann/fix_viewport_lock_rotation | Rémi Verschelde | |
Initialize default lock rotation in constructor | |||
2018-08-14 | Merge pull request #20760 from Calinou/improve-assetlib-download-ux | Rémi Verschelde | |
Improve the asset library download UX | |||
2018-08-14 | Merge pull request #20835 from Calinou/use-standard-button-texts-2 | Rémi Verschelde | |
Tweak some editor button texts | |||
2018-08-14 | Merge pull request #20848 from Calinou/improve-3d-manipulator-gizmo | Rémi Verschelde | |
Improve the 3D manipulator gizmo | |||
2018-08-13 | Merge pull request #20953 from hpvb/fix-20322 | Rémi Verschelde | |
Don't try to update the visual shader graph if it doesn't exist yet | |||
2018-08-13 | Particles3D: set emitting if not set before generating AABB | malbach | |
2018-08-13 | Merge pull request #20731 from YeldhamDev/scr_editor_context_fix | Rémi Verschelde | |
Fix wrong context menu when right-clicking script/doc files | |||
2018-08-13 | Merge pull request #20155 from Tunous/line-edit-clear | Rémi Verschelde | |
Add clear button to search fields | |||
2018-08-13 | Merge pull request #20587 from groud/fix_2deditor_scrollable_zone | Rémi Verschelde | |
Fixes bugs on the 2D editor scrollable area | |||
2018-08-12 | Don't try to update the visual shader graph if it doesn't exist yet | Hein-Pieter van Braam | |
When setting shader mode on a visual shader that was just created in the editor we try to _update_graph(). However, the graph does not yet exist in the visualshadereditor. This gets populated in VisualShaderEditor::edit() which hasn't been called yet. This PR simply changes the logic to not try to update the non-existent graph. This fixes #20322 | |||
2018-08-12 | Fix gizmos submenu | Juan Linietsky | |
2018-08-11 | Merge pull request #20928 from JFonS/gizmo_enabling | Juan Linietsky | |
Improvements on the gizmo disabling menu and icon selection bugfix | |||
2018-08-11 | Improvements on the gizmo disabling menu and icon selection bugfix | JFonS | |