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AgeCommit message (Expand)Author
2021-02-11Improve resource load cachereduz
2021-02-10Removed _change_notifyreduz
2021-02-05Merge pull request #45698 from KoBeWi/callables_are_love_callables_are_lifeRémi Verschelde
2021-02-04Change sort_custom/bsearch_custom to use Callableskobewi
2021-02-03Make margins obey the snap option in the TextureRegion editorMichael Alexsander
2021-02-02Fix swapped front/rear viewTom Langwaldt
2021-02-02Fix port previews for uniforms in visual shadersYuri Roubinsky
2021-02-01Merge pull request #45594 from JFonS/improve_3d_gridRémi Verschelde
2021-02-013D editor grid improvementsjfons
2021-02-01Merge pull request #37547 from aaronfranke/tauRémi Verschelde
2021-02-01Merge pull request #45596 from Calinou/editor-add-viewport-resolutionRémi Verschelde
2021-02-01Merge pull request #45281 from Chaosus/vs_unifyRémi Verschelde
2021-02-01Merge pull request #45506 from Chaosus/vs_connection_fixRémi Verschelde
2021-01-31Add viewport resolution to the 3D editor's View Information paneHugo Locurcio
2021-01-28Unify URI encoding/decoding and add to C#Aaron Franke
2021-01-27Attempt to connect to first correct port on dragging in visual shader Yuri Roubinsky
2021-01-26Fix zero scaling and material mappings being mapped to wrong fieldsGordon MacPherson
2021-01-26Merge pull request #45202 from aaronfranke/assetlib-urlRémi Verschelde
2021-01-26Merge pull request #45226 from Chaosus/vs_expression_portRémi Verschelde
2021-01-26Merge pull request #43875 from addmix/create-physical-skeleton-collider-fixRémi Verschelde
2021-01-26Merge pull request #44194 from madmiraal/fix-font_selected_colorRémi Verschelde
2021-01-25Fix minimap capturing events and improve its themeYuri Sizov
2021-01-24Shadow map rendering optimizationreduz
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-19Added GPU based cluster builderreduz
2021-01-18Added SDF nodes to visual shaderYuri Roubinsky
2021-01-18Unified several visual shader nodesYuri Roubinsky
2021-01-18Hide the rotation gizmo when editor cinematic preview is enabledHugo Locurcio
2021-01-16Auto-creates a port in visual shader expression on dragging fromYuri Roubinsky
2021-01-15Fix invalid visual shader context menu popup sizeYuri Roubinsky
2021-01-15Merge pull request #44805 from Chaosus/vs_convertRémi Verschelde
2021-01-15Merge pull request #45164 from Calinou/texture-region-editor-line-backgroundRémi Verschelde
2021-01-15Merge pull request #35572 from dankan1890/drag_sheetRémi Verschelde
2021-01-15Move the asset library API URLs to the Editor SettingsAaron Franke
2021-01-13Draw a "background" line behind the dashed line in TextureRegion editorHugo Locurcio
2021-01-12CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde
2021-01-12Merge pull request #44514 from madmiraal/split-os-executeRémi Verschelde
2021-01-12Create spritesheet for SpriteFrames by drag and dropping.dankan1890
2021-01-11Fix script list only showing their names regardless of display optionMichael Alexsander
2021-01-11Pushes visual shader code preview to separate windowYuri Roubinsky
2021-01-09Split OS::execute into two methodsMarcel Admiraal
2021-01-09Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke
2021-01-08Merge pull request #44283 from jeffuntildeath/fix-stf-offsetRémi Verschelde
2021-01-05Merge pull request #44892 from KoBeWi/gentle_dragRémi Verschelde
2021-01-05Commit CanvasItem state only if it changedkobewi
2021-01-05Merge pull request #44893 from Chaosus/shader_referenceRémi Verschelde
2021-01-05Fix shader editor documentation linkYuri Roubinsky
2021-01-05Merge pull request #44890 from KiritoAM/my-bug-fixRémi Verschelde
2021-01-04Fix Leak with Gradient in Node3DEditorViewportRafał Mikrut
2021-01-03Fix for reselecting a TileMap node without first de-selecting itandrew-softdev