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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
Merge pull request #62638 from Calinou/animationtree-editor-use-antialiasing
Rémi Verschelde
2022-07-08
Merge pull request #62075 from Vitika9/gsoc-colorpicker
Rémi Verschelde
2022-07-07
Fix regressions from Font refactor
bruvzg
2022-07-07
Merge pull request #62108 from bruvzg/font_config_v3
Rémi Verschelde
2022-07-06
ColorPicker Refactor
Vitika9
2022-07-06
Merge pull request #62713 from YuriSizov/docs-scripting-annotations
Rémi Verschelde
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-05
[Node3DEditorViewport] Add correct margin for rotation control and fps label.
Guilherme Felipe
2022-07-05
Show the transform operation numbers in 2D
kobewi
2022-07-04
Add support for documenting built-in annotations
Yuri Sizov
2022-07-04
Use autowrap in the curve editor.
bruvzg
2022-07-04
Merge pull request #62681 from Jummit/keep-perspective-menu
Rémi Verschelde
2022-07-03
Keep Perspective menu open on selection
Jummit
2022-07-03
Merge pull request #62649 from Calinou/3d-editor-gizmos-fix-gi
Rémi Verschelde
2022-07-02
Fix 3D editor gizmos appearing in GI following default GI mode change
Hugo Locurcio
2022-07-02
Make asset library's column count dynamic
python273
2022-07-02
Use antialiasing for line drawing in the AnimationTree editor
Hugo Locurcio
2022-07-02
Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhum...
Rémi Verschelde
2022-07-01
Stretch image on resize in asset description dialog
Kirill
2022-07-01
implement bone renamer in importer
Silc Renew
2022-06-30
Merge pull request #62299 from Calinou/texture-preview-add-mipmap-memory-usage
Rémi Verschelde
2022-06-30
Merge pull request #62531 from Faless/fix/4.x_assetlib_is_available
Rémi Verschelde
2022-06-30
[AssetLib] Fix crash in Web editor.
Fabio Alessandrelli
2022-06-29
Merge pull request #62084 from smix8/path_debug_options_4.x
Rémi Verschelde
2022-06-29
Mention mipmap and memory usage in the texture editor preview
Hugo Locurcio
2022-06-27
Add a const call mode to Object, Variant and Script.
K. S. Ernest (iFire) Lee
2022-06-25
Merge pull request #62309 from reduz/remake-resource-thread-safety
Rémi Verschelde
2022-06-23
Fix crash when drawing invalid tiles
kobewi
2022-06-23
Merge pull request #61826 from guilhermefelipecgs/fix_leak
Rémi Verschelde
2022-06-23
Add missing TTR in dialog title
Haoyu Qiu
2022-06-22
Remake resource thread safety and API
reduz
2022-06-21
Merge pull request #62262 from fire-forge/suffix2
Rémi Verschelde
2022-06-20
Improve TileSet editor and add more suffixes
FireForge
2022-06-20
Add Path2D/3D debug options
smix8
2022-06-20
Merge pull request #61459 from reduz/new-shader-editor
Rémi Verschelde
2022-06-20
Clean up Hash Functions
reduz
2022-06-19
Automatically update the editor viewport when 3D scaling options are changed
Hugo Locurcio
2022-06-17
Add missing new function parameter.
Trevor Davenport
2022-06-16
Merge pull request #61888 from Chaosus/vs_remove_engine_version
Rémi Verschelde
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-15
Use new inspector button style in InputEvent editor
FireForge
2022-06-14
Improve TileMap editor layer selection button
FireForge
2022-06-14
[macOS] Fix high-precision scrolling direction in the canvas editor zoom.
bruvzg
2022-06-13
Merge pull request #61809 from groud/terrain_center_bit
Rémi Verschelde
2022-06-12
Fixed missing call to AnimationTrackEditor::make_insert_queue
Andreas Raddau
2022-06-10
Add terrain center bit
Gilles Roudière
2022-06-10
Remove engine version from visual shader
Yuri Rubinsky
2022-06-10
Merge pull request #59776 from fire-forge/more-round
Rémi Verschelde
2022-06-10
Distinguish Length function name to Length2D/3D/4D in visual shaders
Yuri Rubinsky
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